BioWare lead writer on being gay and a developer
David Gaider says, "I contribute my viewpoint to the mix like anyone else, but it's hard to find a mix between pushing for things you feel are right to do ...
David Gaider says, "I contribute my viewpoint to the mix like anyone else, but it's hard to find a mix between pushing for things you feel are right to do ...
Might BioWare's new role-playing game be the first entry in the series to feature a multiplayer component?
BioWare releases new art for sorceress Morrigan; images for future characters to come.
"To me, the thing that BioWare does best is not story but characters"
Producer Cameron Lee says developer has considered Kinect, SmartGlass, and Move technology for new RPG, but has not decided anything yet.
BioWare series producer Casey Hudson teases new franchise over Twitter.
BioWare says game has "come a long way" in the last three months.
Heroes of Dragon Age mobile game out now with optional in-app purchases available ranging from $2-$99.
Cinematic director Jonathan Perry says scenes of intimacy in upcoming RPG will take inspiration from Mass Effect's approach.
Former BioWare Austin general manager fills the gap left by co-founders Ray Muzyka and Greg Zeschuk.
Developer unleashes new images for upcoming role-playing game.
BioWare wants players to be in full control in this role-playing sequel. Here's how they're planning to do it.
BioWare reveals new playable race for upcoming role-playing game, says the title is "largest game we have ever made"; tactical mode returning for consoles and PC.
New save file system allows users to create customised historical world states from scratch to use in Dragon Age: Inquisition.
Heroes of Dragon Age reported to be a combat-focused spin-off of the Dragon Age series for mobile.
David Gaider says a false perception exists that the gaming business is composed of only straight white men, calls for greater diversity.
Morrigan won't be a party member in Dragon Age: Inquisition, but will have a "significant" role in the game.
Third Dragon Age game will allow player to pick their race, as well as introduce mounts to the series for the first time.
Writer Patrick Weekes says it's not true that video game companies hate each other; hopes The Witcher 3 is fantastic.
EA Games Label president says that Frostbite engine makes for "efficient and low-risk development"; EA brand power gives them "an unfair advantage in a world of proliferating titles."
BioWare releases first image from Frostbite 3-powered role-playing game.
Reason for title change is a combination of marketing decision and focus on "big story choices."
New role-playing game from BioWare pushed from fall 2013 to fall 2014.
Executive producer promises "something new" from Dragon Age at EA's E3 2013 press conference.
Retailer's Italian arm suggests BioWare's role-playing game in development for Microsoft's next-generation platform.
BioWare general manager says studio's upcoming titles are using DICE's latest engine.
Art director says new platforms will offer souped-up graphics, but won't stand out as clearly as past transition.
Dragon Age writer David Gaider leading discussion next month at Game Developers Conference concerning "risks and difficulties" with addressing sexuality in games.
BioWare's Aaryn Flynn says it would be impossible to develop an RPG today without acknowledging and reacting to Bethesda's game.
EA employee LinkedIn page suggests upcoming role-playing game in development for unannounced future consoles.
BioWare reveals first shot for upcoming role-playing game, says Frostbite engine has allowed artists to create "stunning" work.
Listen in for our thoughts on Dishonored, BioShock Infinite's latest trailer, and what's grinding our gears about the just-released Dragon Age 3 details.
New renders for upcoming role-playing game show off sprawling environments, castle set in the mountains; players may be able to control castles in new game.
BioWare announces next entry in role-playing game series; will run on new engine, offer bigger worlds, improved visuals, more "reactivity" to choices, and deeper customization; Dragon Age series sales hit ...
BioWare says it has moved entire team's focus to the future of the franchise, hints at reexamining studio's previous games for inspiration going forward.
BioWare head Ray Muzkya suggests fantasy RPG franchise will have "more of an open world feel" inspired by Bethesda's latest Elder Scrolls game.
Comic-Con 2011: The Guild's Felicia Day teams with BioWare, Independence Day's Peter Winther, Lost's John Bartley, more to discuss what gamers can expect from online show.
BioWare showing off fresh add-on for March's role-playing game at next month's show in San Diego; further information not offered.
Studio creative development director Alistair McNally tweets about development of third installment in fantasy series.
Log in to comment