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JordanElek

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#1 JordanElek
Member since 2002 • 18564 Posts

There are a ton of couch co-op or single-screen competitive multiplayer games on the PC. The PC! The vast majority of them would run fine on the Switch, and with two controllers handy at all times, they're a perfect fit. Snipperclips was one of the standout games shown at the reveal for good reason.

Indie devs should be scrambling to get their games on the Switch, and Nintendo should make it as easy as possible for that to happen. There's a huge potential market there.

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JordanElek

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#2 JordanElek
Member since 2002 • 18564 Posts

Don't start over. Go into the field, get your bearings again with a bunch of random battles, and use that as a bit of grinding to get your character and class levels up.

It's a long game.... Starting over would just make it even longer, and I don't know what benefit it would bring except maybe refreshing your memory on the story, but you can get that by reading the first couple sentences of a synopsis.

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JordanElek

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#3 JordanElek
Member since 2002 • 18564 Posts
@sonic_spark said:

I am forcing myself, against my better judgment, to complete this game 100%.

DON'T.

The blue coins aren't worth it. They're a pain to find, even with a guide, and there's just no fun involved in the process, especially near the end with only a few more to find. It's not worth it. You have better things to do with your life, trust me.

Just don't.

But you can probably have enough fun doing everything else. Just--in your own mind, in a universe you've created just for you--say that 100% is everything but the blue coins. Then tell people you 100%ed it, include it in your lists in the future, and if anyone questions about the blue coins, say "what blue coins" and start talking about how awesome Galaxy 2 is.

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JordanElek

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#4 JordanElek
Member since 2002 • 18564 Posts

@sakaixx: After World 8. There are eight more worlds after that.

The whole game is a ramp up. The farther you get, the more interesting it gets. If you're willing to push through the easy worlds, I think you'll like what comes later.

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#5 JordanElek
Member since 2002 • 18564 Posts

The real 3D Land begins after the credits. I know, I know, but they designed it assuming it would be some kids' first 3D Mario game, so it has a significant ramp up. The second half of the game is great, and the final challenge is one of the most difficult Mario levels ever.

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#6 JordanElek
Member since 2002 • 18564 Posts

UPDATE: While cleaning out a file cabinet at Nintendo HQ in Kyoto, someone rediscovered Iwata's notes on how to improve the WiiU. The new ink appears to be fresh, though the cabinet had been locked since before Iwata's death.

Very interesting.

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#7 JordanElek
Member since 2002 • 18564 Posts

I only read your excerpt from the interview, but Aonuma doesn't even claim to be trying for emergent gameplay. He called it various solutions to puzzles. I see that as focusing on how the player can affect the environment, rather than how the environment can affect the player. In other words, based on the stories I've heard from people who played the demo, most of them get excited about how they did this or that, how they figured out some cool thing to do, etc., while examples of emergent gameplay usually involve some aspect of the environment doing something unexpected (i.e. a tiger attacking an outpost).

It doesn't worry me that things in the environment might not do crazy random things to create stories like in other open world games. It's a different approach, but that doesn't mean it'll be bad. It's basically a Zelda-spin on that aspect of open-world, which is what I would hope to come out of a Zelda game.

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#8 JordanElek
Member since 2002 • 18564 Posts

Neither? If I like a game, I get REALLY into it, so I couldn't really label my preference as casual, but I generally don't enjoy competitive games.

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#9  Edited By JordanElek
Member since 2002 • 18564 Posts

@csward said:

I agree Jordan, however, as the NX launch nears, the Wii U will be worth less and less for trade, so it's useful to think "should I keep this thing around?" if you're not using it much.

The games still exist even if nothing new is coming to the console. If owning a WiiU is the only way I'll be able to play its library in the future, there's no way I'm going to trade it in.

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#10 JordanElek
Member since 2002 • 18564 Posts

I've gone for months at a time without touching my WiiU, then I play it every day for months. It's okay to not play it sometimes. I'm currently only playing WiiU and not my gaming PC, while a month ago I was playing nothing but PC.

It helps to not care about which platform you're playing on. Just play the games you'll have fun with at the moment. Who cares which system they're on.