@JordanElek: What do you think after the E3 presentation?
It looks like everything I wanted and more. Whoever on the design team said "hey what about a physics engine???" deserves a promotion. The whole game seems to revolve around it, which is nothing new when it comes to games, but they've never designed Zelda puzzles and dungeons around it. Even the powerups seem completely based on physics.
And the appeal of the open world seems closer to Xenoblade Chronicles X's "I want to go THERE" rather than something like The Witcher 3's "I want to see what that question mark on the map is," though it does have a bit of the latter with the enemy outposts to clear out. But that's fine. Best of both worlds.
I can't wait.