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heljar75

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#1  Edited By heljar75
Member since 2008 • 82 Posts

It's okay to aim for realism, but GTA is not a "Bad Guy"-simulator, it's a game. Your ideas will ruin a great game by adding too much realism to it. RDR2 is tailored around you having one horse and being loyal to it and maybe replacing it for better horses as you go. The satchel-inventory made sense for RDR2. GTA is short for "Grand Theft Auto", a big chunk of the game has been you driving around in various stolen vehicles. Having to switch out the contents of your trunk every time you get a new car seems unnecessary and difficult. Carrying around briefcases and backpacks sounds impractical. A backpack worked in Last of Us because it wasn't an openworld game, but a cinematic action-game that followed a strict path with a miniumum for weapons. GTA is open-world with a vast range of weapons to pick up here and there. It's not realistic but it works in the context of GTA.

You sort of do mission planning in GTA too. For the heists you get to plan what weapons to use, but many of the story-missions happens on the spot and you don't know what sort of mission it is until you start it. Apart from the heists, any sort of planning for the missions wouldn't work in the context of GTA.

GTA5 already had other characters that accompanied you on various missions and heists. To have someone follow you around 24/7 is way more unrealistic. Do you have a companion who follows you everywhere you go in real-life? Michael is married with children, having him go out and do stuff on his own to get away from his family seems plausible. Trevor was often accompanied by his redneck friends and Franklin had Lamar. They weren't all lone-wolfs and they had each other. I don't think the GTA-series needs more companions than that.

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heljar75

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#2 heljar75
Member since 2008 • 82 Posts

Watch_dogs and Assassin's Creed. We already know Abstergo exist in the same universe as Watch-dogs. What if Abstergo got a bigger role in an upcoming Watch_dogs game? What if you play a hacker with access to an Animus? Could be very cool. Or they could do some sort of multi-character switch like Rockstar did with GTA5. Possibilities are endless.

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heljar75

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#3 heljar75
Member since 2008 • 82 Posts

I've never watched Twitch. I've watched one live-stream on it from a developer. I rarely watch gamer-videos. On occasion if I want to get som hints in a game I might search out a youtube-video. But I don't understand the appeal of watching other play games and hear their narration throughout.

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heljar75

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#4 heljar75
Member since 2008 • 82 Posts

I play point-and-click adventure games and the occasional hidden object games on PC because these games are easier to play with a mouse and keyboard and there are not a lot of them available for consoles.

I play most everything else on either of my consoles. It depends on whatever is available on the consoles. I don't care which platform I play it on when I play. But if I play platform-games it's usually on Nintendo-systems because Nintendo usually have the better platform-games.

I don't play MMO, startegy/simulation or racing games. Probably a few other genres I haven't mentioned.

I have a decent PC, PS4, XboxOne and Nintendo Switch.

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#5 heljar75
Member since 2008 • 82 Posts
@RSM-HQ said:

This is also why RDR2 is an unappealing product to me personally. A lot I've read here seems like fans of Rockstar convincing themselves mindless busywork mini games are suddenly justified in this one game, because it's RDR2. I enjoy games with a focus, and not just task-manager simulators, and while RDR2 is probably the best open-world game for current generation and a untouched level of visual detail, that's not enough for me. Because I value gameplay.

I think it's very unfair of you to label RDR2 fans like that because you personally don't like a game. Nobody forces you to like this game, but you don't have to look down on people who do. "Because I value gameplay"? Like we don't? I don't care much about the minigames myself. I hated that the game forced me to fish a bunch of times and I think I only played five-finger-fillet and and poker once. But it's there if I want the option. There are lots of other things to do. Help random strangers, chase down bounty's, conquer gang hideouts etc. etc. . This game has gameplay in spades.

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#6 heljar75
Member since 2008 • 82 Posts

I would like it if they could explain Dutch's turn better. What changed him? He seemed like a reasonable and ok person in the beginning. Why did he change so suddenly and why did he work with Micah for a couple of years only to kill him in the end? Why did he abandon John? John said he could easily have saved him.

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#7 heljar75
Member since 2008 • 82 Posts

Rockstar: Release all GTA games from all platforms in a bundle for the new generation.

Valve: A remake of the original Half-Life and all its sequel plus Portal 1 and 2, and of course HL3.

Rocksteady: More Batman! I loved the series an I hate that it ended.

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#8 heljar75
Member since 2008 • 82 Posts

Don't forget Youtubers and E-Sport players. Some of those people can make a living playing games. I wouldn't recommend it though. I think it's a hard business breaking in to.

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#9 heljar75
Member since 2008 • 82 Posts

@speeny: It's too late for that. I already bought Jak & Dexter 1 & 2 for PS4 a while back. 3 & 4 is available too, but I haven't finished 2 yet.

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#10 heljar75
Member since 2008 • 82 Posts

I liked the ending. Felt kinda like RDR. I was wondering all the time how they would link this to RDR. RDR starts out with you playing John Marston with the task of hunting down your old gang. How could they show the story leading up to it if you play as Arthur Morgan? Now you don't miss anything. RDR starts up almost right after you finish the final Epilogue in RDR2.

There are locked regions in the epilogue? I didn't notice.