[QUOTE="LegatoSkyheart"]
[QUOTE="Dycras"]
Don't worry TC, everyone knows its true, its just the melee fanboys that figured out those glitches and tricks that hate brawl because they took them out to make the game better and just make up lame excuses :P
Dycras
Some people need to Adapt to the next game.
Even though I perfer Melee doesn't mean I don't like Brawl. I love it!
I usually perfer the 2nd games than the 3rd and the 1st.
It's just me.
I know, there are a lot of people like you that are perfectly fine with their opinion that just like melee better, but then there's the others that got pissed there hard found glitches were taken out so they complain about how brawl is such a horrible game and its way worse than melee, even though its better. Just because its better though doesn't mean everyone has to like the better one though, because some people would rather have faster action, like you. Hey guys, thread reviver here. About those hard found glitches, I really think that stuff like wavedashing and l-cancelling added a layer of depth to what was a very simple fighting game. There's something to be said about a game that's easy to learn but tough to master, and Melee was one of them. While Brawl hasn't been reduced to a button masher, it has lost that layer of depth that made Melee so much fun to learn (even if that depth was unintentional on the devs part). In addition, I thought the pace of Melee was what made it so great. Characters were flying every which way, and reflexes played a much bigger role. Though, I can understand why Nintendo did it. Slowing the pace down made it more accessible to the Wii's demographic: the casual gamer. Notwithstanding, I would prefer for the next SSB to go back to a more frantic pace, with more arcadey physics. Melee may not have been the "better game" (by whatever standard you guys are setting), but it was sure as hell more fun.
Log in to comment