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GG7

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#1 GG7
Member since 2003 • 3057 Posts
[QUOTE="Mercenary19"]

Animal Crossing, I don't understand why so many people like it. I hate the game.

rokkuman09

diffrent people like diffrent things thats all8)

It also helps to not have ADD. ;)
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GG7

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#2 GG7
Member since 2003 • 3057 Posts
WW. My god that is not just the worst game i own THAT'S THE WORST GAME PERIOD.illidan_
Try playing it again once you reach puberty. You might have a different opinion. ;)
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#3 GG7
Member since 2003 • 3057 Posts
I generally get rid of bad games. No reason to keep them in my collection if they suck and I will never play them again. Of all the GC games I own, I would have to say that the most disappointing game was Mario Sunshine. The game just starts to get boring about two thirds of the way through and I lost all desire to keep playing it. I only kept it because the price dropped and I knew I wouldn't get squat for it used.
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#4 GG7
Member since 2003 • 3057 Posts
[QUOTE="dark_templar_99"]Yeah... this is old news man! hahahah this even proves his statement that there is much to post... even the idea of nothing to post is old.

:| "Watches a tumbleweed blow down the desolate road of the Revolution forum"... Yep! There really isn't much to talk about before E3. However, this place will more than make up for it in May! ;)
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#5 GG7
Member since 2003 • 3057 Posts
[QUOTE="GoDsSoN770"]starfox64 is definately on the list, i loved playing multiplayer on that game, imagine enhancing it with the revmote making it even more fun, and online multiplayer would b cool, also waverace would be cool wit the revmote 

I don't believe they plan to enhance the old games for the new controller. I could be wrong, but knowing Nintendo, they are just going to make them downloadable in EXACTLY THE SAME format and feature set they had on the original system.
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#6 GG7
Member since 2003 • 3057 Posts
They better not try to rip us off! They have already been making a mint by repackaging N64 games for the GBA, I think they can afford to cut their fans a break for once. I have always felt that Nintendo overcharges their fans far more than they need to.
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#7 GG7
Member since 2003 • 3057 Posts
Those who use this "selling at a loss" argument to bash MS and to some degree SONY are fools! :roll: Subsidized game systems? HELL YES!! WHY NOT??? The fact that MS is willing to sell a $600 wholesale console for $400 retail is something that any smart gamer would jump on in a heartbeat! Well... actually, intelligent gamers are VERY HAPPY, because it is always nice to get a high end piece of technology for several hundred dollars less than it costs to manufacture. The "Nintendo isn't selling at a loss" retort simply means that people are paying 99 bucks for a GameCube that costs Nintendo less than 60 bucks to make. ;)
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#8 GG7
Member since 2003 • 3057 Posts
The Zelda games don't really connect with eachoter. There have been fanboys who have tried to make convoluted explanations for how the series can fit together, but I don't think any of them work particularly well. Each generation sees birth to a new "Legend" based around the general idea that Link, Zelda, and Ganon each represent a part of the Tri-Force, and Link usually ends up saving Hyrule and rescuing Zelda. That's the legend. And then they make up new stories around it every time they start the series over on a new set of consoles.

There have been occasional odd exceptions, most of which were direct sequels like Link's Adventure, Link's Awakening, and Majora's Mask. There were also the Oracle games for the GBC and Minish Cap for GBA (I still need to buy that one, BTW) which weren't really based on the legend, but weren't sequels to the "legend" games either. And there was Wind Waker, which is quite possibly the most off-beat Zelda Title ever made, since it uses Ocarina of Time as a "vague history", but it's not in the same continuity. It's also the only game that makes references to multiple Links and Zeldas having existed within the same continuity. Other games in the series treat it more like the different actors and time periods in a James Bond movie, where we simply accept that there is more than one Bond timeline.

Wind Waker was more or less a failed attempt to give the series a steady continuity. I hold to my theory that each set of Zelda games holds it's own continuity, however there are some rumors that Twilight Princess will be directly linked to Ocarina of Time (but I don't think they'll turn out true). I guess the only way to find out is in may, when we all de-clutter and dust off our GCNs to play it.
Timstuff
I agree that each Zelda game is pretty much a world unto its own. However, I disagree about the OOT tie-in used at the beginning of WW being a failed attempt. I thought it was pretty good considering that this was the first time Nintendo ever tried to connect two Zelda games to each other. TP might really surprise us and do a great job of tying things together.
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#9 GG7
Member since 2003 • 3057 Posts
[QUOTE="DefaultGen"]Lol what a 13 year old.

"Nintendo iz too cutezy and i'm HARDC0RE!!!11"

EXACTLY! :roll: Children are the only gamers that BOTHER with such nonsense. Nintendo game do have VERY refined gameplay mechanics. Far smoother and much more fluid than many third party games. Character movement and overall camera design is always very solid on Nintendo made games.
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#10 GG7
Member since 2003 • 3057 Posts
Pilot Wings for the N64. I never did own a copy of that game when I had my N64 hooked up.