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Angryduck67

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#1 Angryduck67
Member since 2004 • 272 Posts

@zaryia: 1. This probably isn’t true. New consoles have already outperformed the expectations for RT performance for early games, and consoles always punch well (2-4 times) their weight. Sony’s SSD is objectively unmatched pound for pound. Plus, the price comparison…

2. Every game? Care for stats or broad generalities? We are less than a year in, and again, if you want to compare the price points of high-end PCs capable of 4K 120 or higher, with RT….uhhhhhhh..oh boy.

3. Ultra-wide is the most insanely hideous and unneeded, unasked for, unwanted. thing ever conceived by a human being in the complete history of our species.

4. Uhhh..OK? Do you expect a medal or some kind of award? It’s subjective.

5. Completely subjective.

6. Oh, blah, competitive game of is infinitely more fair and viable on consoles than it could ever hope to be. How many people have already been banned from CoD Vanguard? A game that doesn’t even exist yet? Please, the only place to find anything that even resembles “competitive” is on consoles.

7. I can’t remember the last time I used a mod that made a game better….WoW beta? It depends on your taste. And objectively, the mod scene is overblown and overrated. Some games have had wonderful mod communities that helped make the game better, 99.99 percent don’t. They just don’t.

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Angryduck67

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#2 Angryduck67
Member since 2004 • 272 Posts

This question is kind of absurd, since you can't really know the answer unless you own both.

I was extremely fortunate to get a PS5...through my wife...who knew a coworker...who had a cousin...who was a scalper...who couldn't get enough for the console, so we ended up paying around 550 for the 500 model. It's seriously insane how hard it it to get one of these things, and it's harming the game sales and goodwill of the customers. The only reason this is even remotely tolerable is because of what crypto-mining has done to PC graphics cards, but it's still ridiculous.

Anyways, I can't imagine being more impressed with the hardware. It's so fast and easy to jump into games, it changes your behavior. It's easier to balance a load of games when you don;t have to wait 3 minutes just to get to the title screen, and if the games use Cards, you can jump directly to a specific level in around 3 seconds. It's crazy how much this improves the experience all around. The controller is by far the best I've ever used. If a game actually uses the unique features, it adds a wonderful and tactile new layer to games. Being able to feel each individual rumble of each little thing, and feel them in actual relation of where I am, and use that to dodge an attack or find a new enemy adds some interesting new layers to gameplay. The 3D audio is also a great experience, and soon will even work with basic TV speakers. It's the kind of thing I hope everyone can experience at some point, just for the fun of it.

I think the PS5 is probably the best PS yet, in terms of tech progression and features, or at least a close second the original PS1. And we have only seen the very 1st iterations of PS5 games, and they are absurdly promising.

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Angryduck67

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#3 Angryduck67
Member since 2004 • 272 Posts

As with many DF videos....they present the results in a way that is kind of lazy and misleading. The initial load into the game is a tad slower on PS5, but every load screen you see after is about 3 or 5 seconds long. Maybe SX has similar results? Either way, the game is a little misrepresented in that way.

This game doesn't look anywhere near the expectations would make you think: some very low-rez textures, kinda bland and muted open world areas, and the small areas don't improve that as much as they should. The character models and faces are not impressive. The enemy models, especially the monsters, are poorly animated, clunky, and not impressive to see up close. Even with RT on at 60hz on the PS5, this isn't as impressive as alot of its peers from '19 and a few years before, and it doesn't even begin to hold a candle to Rift Apart. Is this the promised land the PC army promised us? Or did we just barely miss it?

I would say, overall, that Metro 2 was a stronger game than this one. Well, at least the game and all the DLC is 20 bucks on PSN if you move quick.

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#4 Angryduck67
Member since 2004 • 272 Posts

This is all nonsense. It’s basically market research and opportunism. And all these games go on sale for pretty aggressive rates within a year or two. Only suckers like me spend full price, so what does it matter if it’s 70? If your game has DLC or gambling mechanics anyway…what difference does it make? Do you want to ask the typical heavy Warframe fan how much they have spent on the game? It’s all relative, and compared to the shenanigans of other publishers, 70 flat rate isn’t horrible.

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Angryduck67

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#5 Angryduck67
Member since 2004 • 272 Posts

I’m only here to point out that PC goons are always saying stuff like this never happens anymore, and if it does, mods come along within hours to fix everything and make it alright again. So get to work, PC peasants!

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Angryduck67

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#6 Angryduck67
Member since 2004 • 272 Posts

One of the best ratchet and clank games, I think. I’ve played a of them pretty thoroughly, I enjoy this series, and this one is really great.

It’s a powerful statement for the capabilities of the platform, this game looks so absurdly good and plays so smooth, I can’t imagine asking for more from this generation. MS is years at best away from making anything like this on the SX

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#7 Angryduck67
Member since 2004 • 272 Posts

The DF Xbox apology tour continues! Other titles considered for this video include: "We are really sorry about Dirt 5", "Please stop sending death threats because the XSX isn't as good as the PS5", and "We are still really, really sorry about Dirt 5...and DmC 5....and all those sports games....please just stop sending death threats".

So...if you actually watch the video....and actually listen to what they are saying....the PS5 version is overall the best version of a PC ported multiplatform game, again.

Johnny L, you can't say native 4K is a waste of resources and then lay heaps of praise on this game for locking it at the cost of significant FPS loss in certain scenes. This dude has made going after judder in console games his life's work. Even cutscenes in RDR2 that dropped 4 FPS didn't get past this guy, no way. But the XSX dropping as many as 8-10 because of...tall grass....is not only acceptable, but preferable to the PS5 version that doesn't drop even a single frame in the same area.

So, once again, a video game is misrepresented by amateur, hackneyed conjecture and blind guessing based on video capture footage. Gotcha.

I would also like to add that 1800P is indistinguishable from 2160P on anything less than a 65" screen, and even then, it's questionable. I will give credit for those slightly better shadows though, it obviously makes a....uhh....virtually impossible to spot difference in the overall presentation and atmosphere of the game.

These types of games are never going to shine a bright light on the deep-state of console performance, they're ports of a PC game with the sliders dialed back here and there. Whatever they are is whatever the port teams could come up with by the time the ship date hit, it's not something that is conscious of the specific strengths and weaknesses of any platform, because that's how all PC games are always made.

I just don't like to see games get drug through mud over miniscule compromises, and then see the areas they thrive in get washed out over some bad Xbox PR. The PS5 version in better.

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#8 Angryduck67
Member since 2004 • 272 Posts

The only regions were PC gaming truly thrives are the ones were consoles have been historically banned like Korea, unavailable like east Europe and Russia, or made prohibitively expensive by harsh import taxes like Brazil. Everywhere else, consoles reign supreme in hardware sales and particularly in game sales. Consumers vote with their dollars and they almost always vote for consoles over PC.

Pound for pound, PC's are the least efficient devices every conceived for playing games. They just are. A 700 dollar RTX 2070 Super can't even sustain 30 FPS with ray-tracing on at 4K in games like Control, and can barely maintain it at all with it turned off in Borderlands 3. Forget about it. A 700 dollar graphics card absolutely trounced by 500 dollar consoles, while consoles get dragged through the mud constantly for making reasonable compromises to performance and resolution.

I've been down the premium PC gaming path enough to know it's pitfalls and frustrations: inconsistent performance, compatibility issues. HDR support is a mess, an absolutely litany of different competing distribution platforms, often shoddy 3rd party device support, any gaming monitor above 1440P is crazy expensive, GPU's are always being hoarded by bitcoin farms, decent mice and keyboards are ludicrously expensive, windows is a near-constant irritant/tornado of hours-long updates that often bring new problems to troubleshoot. And on top of that, you get zero of the quality of life improvements new consoles have made: no instant suspend-resume of any game, much less multiple games, no automatic updates in sleep mode for anything, no portability of the Switch, and monstrously huge GPU's that need even bigger PC cases that aren't exactly easy to fit anywhere except a space uniquely dedicated to a giant gaming PC.

It's so impractical and dated, I can barely imagine putting together another gaming PC in a post PS5 and XSX world. And if the next Switch can put up even slightly decent performance numbers.....that's where I play all of my indie games. Not on the PC, not for the past few years. Especially since every time I check in on Steam for a big sale, I already got all the games I wanted previously and for less money on a PS store flash sale. PC gaming doesn't even have the best sales anymore. No wonder 80-90% of multiplat sales go to consoles. If you haven't been playing PC games for over 30 years, don't even respond because that's inferior experience to mine anyways. Like I said, take it from someone who walked that road for decades. It's not worth it anymore. So what's left? Piracy is still huge, despite what alot of people say. And there are indeed quite a few bad-faith console ports of PC games who just want the publisher money, and resent supporting the platforms at all. And these endlessly touted mod communities that often are exaggerated or don't exist at all, especially for small or old games.

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Angryduck67

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#9 Angryduck67
Member since 2004 • 272 Posts

Tough news if you think this trailer trashes “next gen graphics”.....did you miss the part where it stated this ran on a PC?

Hugely concerning that this game appears to be running on a pure FF14 engine, right down to the character creator for the game models. Combat looks solid, story looks decent, I like the idea of playing a protagonist throughout their life and eventual downfall into an anti-hero. But man, SE has a TON of work to do on the engine.

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#10 Angryduck67
Member since 2004 • 272 Posts

You got it buddy: TFlops don’t mean jack. They are a theoretical measure of how many floating points a GPU can crank out, but ignore every single other part of the machine. Even more troublesome: if your GPU outstrips you’re CPU? It just sits and waits for the CPU to complete its tasks before it moves on, which leads to wasted memory. The entire design of the PS5 is to prevent this from happening for maximum efficiency.

The XSX is like a guy who goes to the gym every single day and works out for hours....but only does biceps stuff. And he’s walking around with tiny little legs and a bad back flexing his biceps but he just looks weird and unhealthy, but hey, he’s got some huge biceps. The PS5 is like a smaller guy who spent 20 years learning Brazilian Jujitsu and rock climbing. Doesn’t seem like much at first, but an absolute beast as soon as he gets to work on anything.