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trasherhead

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#1  Edited By trasherhead
Member since 2005 • 3058 Posts

Working on Grandia atm.

Last one I finished must be Fallout 1.

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trasherhead

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#2 trasherhead
Member since 2005 • 3058 Posts
Tried it, not a good idea for a lasting relationship.
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#3 trasherhead
Member since 2005 • 3058 Posts
Half Life 3, Portal 3 and left for dead 3 exclusive. And the rest will come.
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#5 trasherhead
Member since 2005 • 3058 Posts

[QUOTE="BIGtex42"]

Does anyone else find ironic that while one major point of consideration of the PS4 is the power and another is the number of indie games when these games require probably less power than the 360 even has meanwhile the actual games on the PS4 launch lineup are kinda garbage minus Infamous and killzone..... or is it just me?

WilliamRLBaker

Eh don't think thats the meaning of ironic but its even funnier that last gen Sheens couldn't shutup about how indies were complete shit and the ps3 was getting proper games...etc...etc

What is a "Sheen"?
Why are you the only one using it?
 

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#6 trasherhead
Member since 2005 • 3058 Posts
Guns; Making the world safer because of reasons!
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#7 trasherhead
Member since 2005 • 3058 Posts
X1 is using blu ray too, so why is this just a ps4 thread?
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#8 trasherhead
Member since 2005 • 3058 Posts

 

Ah sweet. I bet that was tough.

I'm now on my 4th year of Games Design. I'm specialising in 3D, though in Max not Maya. I use UDK a lot, but not yet had chance to use Unity, would you recommend?

 

Nice stuff, I dream of getting there eventually too, te competition is stupidly fierce though!

_Matt_

Cool. I played around a lot with UDK back when it came with Unreal Tournament 2003, I tried it last year and I was lost :P There is just so much you can do there. Unity is a lot easier to work with, it is so forgiving and straight forward. So I do recommend it, you can prototype your gameplay so much faster. And you can get great visuals. I usually compare them with cars, where Unity is ordinary street car, it gets you where you need to go, it is comfy, easy to use, has a cup holder etc. while engines like Unreal and CryEngine are like Formula 1 cars, yes, it is blazing fast, it is shiny, it has all the advanced super gadgets inside. But if you only has an ordinary drivers license your not going to go very far or fast in it.

One of the great things abotu Unity is the community driven assets store where you can get almost everything you need, or if you want sell you assets to fund your projects. Which is my plane, coming this january I'll be buying Maya LT(new cheaper indie version of Maya) and start getting my stuff out there.

So yeah, I would give Unity a good look at. 

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#9 trasherhead
Member since 2005 • 3058 Posts

[QUOTE="trasherhead"]

[QUOTE="_Matt_"]

 

no LODs? HA! I do not believe that. Is he really trying to claim that the character still has 85k tris even from the opposite end of the map? pah.

_Matt_

Oh you know, all AAA devs love to spend 85k polys shown on 2x2 pixls :P

 

Of course :P .

BTW, you speak with a lot more knowledge and understanding than most SW users, you studying games tech/design, or in the industry?

Just finished my bachelor in games and entertainment technology this spring, with focus on 3D moddeling in Maya and making games in Unity 3D. Currently taking some extra classes to specialize in 3D modeling and working on my own small projects, while dreaming the dream of working in the industry :)
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#10 trasherhead
Member since 2005 • 3058 Posts

[QUOTE="Silenthps"]

#Ryse Hero Marius 85k polys? It was choice: 150k polys w LODs vs 85K + better shading + no LODs (stable). The latter wo at better quality!

Cevat Yerli (@RealtimeCevat) September 27, 2013

go home

_Matt_

 

no LODs? HA! I do not believe that. Is he really trying to claim that the character still has 85k tris even from the opposite end of the map? pah.

Oh you know, all AAA devs love to spend 85k polys shown on 2x2 pixls :P