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josh7845

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@camambert2 @maltnut @Shadownk I think the better word would be "engagement" rather than "fun". After all, Spec Ops: The Line was certainly not fun, but pretty damn engaging nonetheless.

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josh7845

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Edited By josh7845

@akassassin11 @ck10304 @Kamilus360 It's actually rather easy to explain. It's dripping with atmosphere and has astounding depth and complexity provided you can break through the wall that is the first 5 hours.

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josh7845

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@abHS4L88 @josh7845 My grandparents are pretty oblivious to videogames.

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@abHS4L88 A majority of people don't think that the PS3 is just a peripheral for the PS2.

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josh7845

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@DIGN @josh7845 Yes, because your imprint on this site is you. You are totally not a real human being with a life outside of the internet.

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josh7845

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@DIGN You can leave anytime you like. I don't think comparing it to slavery is accurate. Perhaps volunteer work.

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Edited By josh7845

@usernumbernine You could just look at multiple reviews rather than just the one, you know.

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josh7845

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@killafolston God of War, as far as I remember, constantly gives you new weapons and provides an upgrade system that has a substantial effect on the gameplay, unlike Ryse's. It also has a more diverse range of enemies besides "Dude with sword" and "Dude with axe".

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josh7845

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@espiranza88 Half Life had variety. Yes, you still shot dudes, but the variety in enemies and environments caused you to constantly change your tactics to accommodate, thus ensuring you never got bored. The original Modern Warfare also did this effectively by alternating you between a guns blazing Middle Eastern warzone and a nighttime sneaky mission as Soap MacTavish. You were still shooting dudes, but in different environments and with different tactics.

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josh7845

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So much potential squandered.