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e5115271

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Looking past the shiny graphics, this looks to be just another Korean grind-fest.

*click*...*1*...*2*...*3*...*4*...Wait for cooldown...*1*...etc, etc.

Flying looks fun though.

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e5115271

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Who cares is there's no PC version. As a PC gamer myself, having to wait for GTA IV after the console release sucked, but I was used to publishers doing that. What I wasn't prepared for was the god-awful port that Rockstar churned out.

After SEVEN patches spanning nearly EIGHTEEN months, the game is still poorly optimised. And they weren't minor bug fixes either; changes were constantly being made to the shadows, shaders and textures with all the updates. That alongside GFWL, Social Club and other DRM crapware was a clear indication that Rockstar no longer cares about it's PC heritage.

But I guess it's a vicious circle; the more people pirate games, the more likely publishers delay releases and spend less man hours and finances developing a decent PC version. After all, whose gonna buy a shoddy port injected with a ton of DRM when they can pirate it and run it better without having to log on/sign in to a bunch of processes that run in the background? Then the publishers say "More copies will be illegally downloaded than we sell". And so it goes round...

I'd rather Rockstar not release GTA V at all for PC than release a shoddy effort that's anything like GTA IV. That way at least I know I should just buy a console and be done with it!

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e5115271

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This game has the most realistic chickens I've seen since...Fable The Lost Chapters.

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e5115271

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Bioware have taken some hits recently, but a fantastic DA3 could bring back my trust in them. I'm with what appears to be majority that disliked DA2 (I just found the whole thing bland and repetative with a forgettable story and characters that had no emotional connection with me whatsoever). Maybe if they listen to the fans and not just churn out what EA tells them to they could redeem themselves.

Oh, and no day 1 DLC please, or quest NPC's in the vanilla that 'activate' with a separate purchase. I also don't care for multiplayer or co-op in a story-driven game, particularly an RPG.

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e5115271

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Boss fights in Deus Ex: Human Revolution come to mind. I remember with all of those I'd look at my clock and half an hour or more would've gone by, but with only 1 or 2 minutes on my save game timestamp afterwards.

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e5115271

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Looks interesting and refreshingly different. If Hitman and Fahrenheit/Indigo Prophecy had a satanic love child, this would be it.

Intended or not, I think the bland, emotionless character faces actually add a quirky, darkly satirical aspect too. Just hope the game is not too buggy from the get-go, the game mechanics look like they could need lots of testing.

And to the haters proclaiming this to be nasty/horrendous/morally bankrupt etc. You're entitled to your opinion, that's fine. It is rather dark but remember it's a work of fiction and just a tale to be told. If you don't like it, don't play it. Simple as that. There's far more questionable content out there in the world of art and literature.

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e5115271

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Edited By e5115271

"For extra impact, use objects as you would in a real streetfight..." I know I do...