DerekLoffin's forum posts
Blizzard is the king of addictive gameplay. That the key to all their games success, a solid addictive core. Whether it be the button mash fest of Diablo, or the ultra casual friendly WoW, and the extremely well balanced SC, they all draw you in and keep you there.
However, as far as RPG goes, they actually are fairly weak. Their stories are lack luster, their RPG elements poorly balanced, and none of them are particularly cutting edge graphically.
[QUOTE="DerekLoffin"]So what if you have both situations--say a firefight among a bunch of girders too high up to tolerate hitting the ground?While in theory a analog movement control should be better, in practice it doesn't matter in FPSers. FPSers are generally all or nothing the vast majority of the time. The rest of the time, a 'walk' toggle typically covers that need.
Now there are generas where analog movement is more important, such as platforming, but FPS just doesn't happen to be one of them.
HuusAsking
Then you're still better off with the digit movement, but better aim, mostly because what you gain in movement, you lose in percision, but with the better aim, you can fight back better.
While in theory a analog movement control should be better, in practice it doesn't matter in FPSers. FPSers are generally all or nothing the vast majority of the time. The rest of the time, a 'walk' toggle typically covers that need.
Now there are generas where analog movement is more important, such as platforming, but FPS just doesn't happen to be one of them.
[QUOTE="chikenfriedrice"][QUOTE="360-ps3-wii-pc"][QUOTE="hongkingkong"]thats the wierdest gameplay camera angel I have ever seen! oh wait I get it, to you the movies are the gameplay that should be what we are talking about. oh right. and here is your :roll:This scene says you're wrong.
Veterngamer
cut scenes are all in-game
but are not rendered in real time, therefore cannot be included in a graphical debate.
Yes, they are rendered in realtime, they simply are in-game scripts.
C&C: Renegade.
Tanks just sit there and let you slowly chip away at them with your infinite ammo basic weapon. Very sad.
[QUOTE="DerekLoffin"]Didn't know there were games that actually did this.Depends on the game.
Linear swapping, where you only swap forward, that's no big deal at all. Minor nuisance. This is the FFVII style
Multi-way swapping, where the game is spread out over multiple disks and swaps are frequent and go back and forth, yes this can ruin a game for me. This is the Baldur's Gate style (nearly killed that game for me before I managed to get a bigger HDD and install it completely).
waynehead895
There is, but they are few for good reason, it seriously sucks to do that much disk swapping. After a few hours with BG in this mode, I was ready to huck the disks out the window.
Depends on the game.
Linear swapping, where you only swap forward, that's no big deal at all. Minor nuisance. This is the FFVII style
Multi-way swapping, where the game is spread out over multiple disks and swaps are frequent and go back and forth, yes this can ruin a game for me. This is the Baldur's Gate style (nearly killed that game for me before I managed to get a bigger HDD and install it completely).
But this wrong the journalism must say the truth not what the developers want,
So basically you saying that news reporter should say what the government want and not the truth.!!!!!!! Because he should not spoil the government fun :|
Rexer-i4
This is not governmental reporting, it a review of a creative work with a plot. You don't review a movie by giving away the ending. You don't review a book by revealing all the key plot points.
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