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DerekLoffin

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#1 DerekLoffin
Member since 2002 • 9095 Posts
[QUOTE="DerekLoffin"]

[QUOTE="Ncsoftlover"]It's very possible that lich king will hold the first day selling record of any exclusive title, that's not including GTA4, but who knows, maybe the sells of lich king turn out to be weaker than the burning crusade, halo 2 and halo 3.Ncsoftlover

 WOLK can't even be said to be exclusive.  Despite it barely being on the gaming radar, Mac happens to have WoW, including WOLK.

pc stands for personal computer, and it doesn't matter, wow has enough records.

Yeah, PC stands for personal computer, but even the mac adversing has divested itself of that in favor of simply Mac.  Really, despite the broadness of the term, PC is pretty much solidly associated with Windows on the IBM x86 descendants. 

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DerekLoffin

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#2 DerekLoffin
Member since 2002 • 9095 Posts

reading some of the replies really makes me think how much system wars is irrelavant from the real world... WOW:WOTLK not hyped enough? sure.... i hope blizzard releases world wide sales stats.SamiRDuran

 

Indeed, Blizzard isn't selling to newbies (they sell WoW to newbies).  They are selling WOLK to established players, and if you don't know WOLK is coming out tomorrow as an established player, you've been actively avoiding such information, and being really good at it (not like there isn't several in game events pushing it, an ad right in the startup screen, etc, etc).

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DerekLoffin

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#3 DerekLoffin
Member since 2002 • 9095 Posts

It's very possible that lich king will hold the first day selling record of any exclusive title, that's not including GTA4, but who knows, maybe the sells of lich king turn out to be weaker than the burning crusade, halo 2 and halo 3.Ncsoftlover

 WOLK can't even be said to be exclusive.  Despite it barely being on the gaming radar, Mac happens to have WoW, including WOLK.

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DerekLoffin

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#4 DerekLoffin
Member since 2002 • 9095 Posts

First of all, PS1 was wildly successful too.  In fact, if it weren't for PS1, PS2 probably would have flopped as it's launch year was pretty bad, but it survived thanks to PS1's success transferring a good chunk of sales.

Second, 360 is no where near either PS1 or PS2's success.  It's doing decent, but it is still fighting to hold 2nd place, and already lost 1st to Wii.  If anything can be said about this gen is that it was Sony's game to lose, and that lost it.  MS and particularly Nintendo picked up that ball and ran with it.  PS3 could well be described as Sony's N64

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#5 DerekLoffin
Member since 2002 • 9095 Posts
Man, some people on this forum are sooo pathetic. I mean geez, they gave you two perfectly viable options to correct the situation, but apparently that's not enough for these people. Geez. Get over it already. I have no love for EA, but making this big a deal out of this sort of thing is beyond any measure of reason.
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#6 DerekLoffin
Member since 2002 • 9095 Posts

Because Vietnam isn't a 'feel good' topic in general. It was lost, and their is the stigma of all that questionable military activity going on as well, putting a real bad taste in people's mouths about it. On top of this, and largely due to the former, it does not have the famous incidents that everyone and his brother knows about.

It's similar reasoning for why you don't see WWII games where you play the Germans, or Japanese. They lost, and their activities in those wars carry a stigma to this day that people don't want to touch.

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#7 DerekLoffin
Member since 2002 • 9095 Posts
I don't play much horror, but man, even I know this list is just overflowing with fail. Bioshock was a joke! Horror my butt. How can you possibly feel scared when it's impossible to die by default?! Twisty, creepy, sure, but there are much better games that are both of those and scary too, which bioshock simply wasn't. It is a great game, but horror it was not.
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#8 DerekLoffin
Member since 2002 • 9095 Posts
10. Diablo 3 - Okay, we've had diablo on console before. It wasn't great, but it worked. I suppose this one is doable.

9. Neverwinter Nights - No comment (never played it)

8. Sins of A Solar Empire - same

7. Black & White - GOD NO! Do not let that thing breed! Few games make me demand my time wasted on them back, but this one did. The last thing I want to see is another version of it.

6. StarCraft 2 - Obviously haven't played it, but realistically, the console version would end up being a gimped version system due to controls, and there is no denying this given what we know about competetive players in star craft (500 seperate commands in a minute is mindblowing, and way beyond controller). If you're okay with that, that's fine. Alternately, if you're okay with the game requiring a non-standard control devices (aka KB/M), that's fine too. However, I'm not sure how many gamers would like using a mouse while sitting on their couch. Keyboard that's okay, but I find mice clumbsy to use at best without the proper surface.

5. WarCraft Series - Pretty much same issue as starcraft 2

4. Total War Series - No comment

3. City of Heroes -So long as you dump the notion that you'll do this entriely with controller, which has been done on console, fine. FFXI has done this, and really requires you to have a keyboard. With next gen hardware backing it up, I don't see why not as at this stage it's unlikely the power requirements on this boy is going to increase anytime soon to beyond a next gen console.

2. Baldur's Gate - Sure, why not.

1. World of WarCraft - Like CoH, could be done, but I doubt it will happen. Blizzard is painfully slow enough just keeping Mac and PC up to date. Imagine how much slower they'd be with yet another platform to keep up.

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#9 DerekLoffin
Member since 2002 • 9095 Posts

Having played all but 4, I'd put the list from best to worst as 2,5,1,3. I enjoyed 5 quite a bit.

On a side note, I liked 3 fine enough, but the gimped combat system (having to operate in pairs), and various other things definitely hurt it for me compared to the others.

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#10 DerekLoffin
Member since 2002 • 9095 Posts
[QUOTE="Teufelhuhn"]

I'm curious as to what other distinctions you think there are between the SPE and PPE. I already mentioned the big one, that SPE's are cut off from main memory. But I'm not sure what it is you think they can't do functionality-wise.AnnoyedDragon

What do you want me to say? I probably look into it more than most PS3 users, but that doesn't mean I'm an expert in hardware architecture. So no I am not clear on the exact limitations, I only know they are specialised in their capabilities after repeatedly reading/hearing about it over the years.

One example of it being said. (1m forward)

So what is someone in my position supposed to think? Stick with what I have heard to be the case since the PS3s launch, something that only seemed to become a problem now. Or call PS3 Cell a 7 core processor when I specifically remember it being debunked at some point.

If it is a 7 core processor then I haven't seen any PS3 games demonstrate that sort of performance, of course that could be the memory bottleneck.

Cell is a multi-core process, even Carmack said it there. Each unit is a fully functional processor. It's doesn't have all the bells and whistles of the central unit, but that doesn't make it not a core.

What would be correct to say is Cell isn't a symetric multi-core processor, where all the core are essentially identical. Specialization means the cores are good at somethings, lousy at others, making programming more complex that working in the symetrical environment where you can count on each core doing any task assigned to it equally as well as any other core.