10. Diablo 3 - Okay, we've had diablo on console before. It wasn't great, but it worked. I suppose this one is doable.
9. Neverwinter Nights - No comment (never played it)
8. Sins of A Solar Empire - same
7. Black & White - GOD NO! Do not let that thing breed! Few games make me demand my time wasted on them back, but this one did. The last thing I want to see is another version of it.
6. StarCraft 2 - Obviously haven't played it, but realistically, the console version would end up being a gimped version system due to controls, and there is no denying this given what we know about competetive players in star craft (500 seperate commands in a minute is mindblowing, and way beyond controller). If you're okay with that, that's fine. Alternately, if you're okay with the game requiring a non-standard control devices (aka KB/M), that's fine too. However, I'm not sure how many gamers would like using a mouse while sitting on their couch. Keyboard that's okay, but I find mice clumbsy to use at best without the proper surface.
5. WarCraft Series - Pretty much same issue as starcraft 2
4. Total War Series - No comment
3. City of Heroes -So long as you dump the notion that you'll do this entriely with controller, which has been done on console, fine. FFXI has done this, and really requires you to have a keyboard. With next gen hardware backing it up, I don't see why not as at this stage it's unlikely the power requirements on this boy is going to increase anytime soon to beyond a next gen console.
2. Baldur's Gate - Sure, why not.
1. World of WarCraft - Like CoH, could be done, but I doubt it will happen. Blizzard is painfully slow enough just keeping Mac and PC up to date. Imagine how much slower they'd be with yet another platform to keep up.
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