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uso_outkast

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#1 uso_outkast
Member since 2006 • 114 Posts

[QUOTE="uso_outkast"]

and also MMos found a great way to incorporate the SINGle player storyline INTO and ALONG with its multiplayer experience so that the two are COmbined at once.... (i know it doesnt make sense)...

ive had games from sega ps1 snes n64 gamecube wii ps3 xbox xbox360.....and when i went into PC gaming i found out how ELITE the online experience was.

I came back to the console world...and i know the system can handle it....so im suprised there arent more games that incorporate MAssive online gaming.

Everyone likes to play alone...but when you have a lot of friends on your friends list its really cool to play with ALL of them in the same game

Jinroh_basic

you'll be surprised to know that the biggest MMO shooter ever created on any platform is actually a PS3 exclusive called MAG.

i came from pc gaming too, and i know very well how much of that sense of elitism is just biase and self-deceit. the only thing i'm gonna say to you is.... why come back? return to pc and wow and continue being an ELITE gamer. no one is stopping you, right?

I Love Mag... This isnt about me being an "elite gamer" i just believe that PS3 games should INCORPORATE MMO elements more often LIKE MAG did...(sorry caps)...

This is not about me. Please keep it in context.

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uso_outkast

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#2 uso_outkast
Member since 2006 • 114 Posts

WoW is a fluke.. there won't be a more successful MMO for at least a dozen years.. and not everyone likes to play.. thats a big part of why MMO's have monthly subscriptions is because 90% of the average gamers (the majority of the market) don't play them and don't want to play them.. average console gamers especially..

PoisoN_Facecam0

also i believe that a good portion of those "90% average gamers" have never even EXPERIENCED an MMO....

Example: people were DROOOOLING over REd Dead Redemptions online possee mode....why? because it had MMO elements....a small 16 player online mode

that could have had the elements of MMO to make it ELITE...but it failed at too many things in its multiplayer mode...

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uso_outkast

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#3 uso_outkast
Member since 2006 • 114 Posts

I'll take a 12 hour story thats gripping and paced like Heavy Rain than the thousands of hours of cheesy and predictable "storyline" to go with the hundreds of fetch quests and dungeon crawls that MMO's typically offer any day of the week, once again it comes down to a matter of quality vs quantity, and wow is quantity, compare the average WoW quest to almost any other single player RPG mission and you'll find it sorely lacking, the only difference is, WoW has thousands of them..

WoW is a fluke.. there won't be a more successful MMO for at least a dozen years.. and not everyone likes to play.. thats a big part of why MMO's have monthly subscriptions is because 90% of the average gamers (the majority of the market) don't play them and don't want to play them.. average console gamers especially..

PoisoN_Facecam0
actually wow is Quality...thats why you have to pay for it. the servers are excellent the depth of multiplayer is amazing...and theres much more than fetch quests...you make your own quest as you meet people in the "wild"...you can never meet a lost person doing the same mission as you in a single player game. There is no X factor...no danger threat of being attacked by a REal person at any moment.... single player cant compare to 100 real people attacking your home city....and you trying to rally up an army of other real players to fight them. and when you hit the endgame...(max lvl) the game really BEGINS...where as most console games require you to "prestige" over and over....for nothing.. :(
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#4 uso_outkast
Member since 2006 • 114 Posts

i guess im just really suprised people dont enjoy gaming with a lot of there friends online as much as i thought they would. lot more lone wolves then i thought.

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#5 uso_outkast
Member since 2006 • 114 Posts

ive only got 52 posts as u can see...so i dun got this thing mastered vs your 1000+

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#6 uso_outkast
Member since 2006 • 114 Posts

no worries im done forum for a Long time believe me. just voicing my opinion thats alll....seems theres so many sheep now days.

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#7 uso_outkast
Member since 2006 • 114 Posts

and also MMos found a great way to incorporate the SINGle player storyline INTO and ALONG with its multiplayer experience so that the two are COmbined at once.... (i know it doesnt make sense)...

ive had games from sega ps1 snes n64 gamecube wii ps3 xbox xbox360.....and when i went into PC gaming i found out how ELITE the online experience was.

I came back to the console world...and i know the system can handle it....so im suprised there arent more games that incorporate MAssive online gaming.

Everyone likes to play alone...but when you have a lot of friends on your friends list its really cool to play with ALL of them in the same game

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#8 uso_outkast
Member since 2006 • 114 Posts

Sry bout that. But i meant dominant as in the Longest lasting games that bring in the most money.... example: World of warcraft will still alive...STRONG...and it came out a LONG time ago...

They have monthly fees and there games are usually so deep and finely tuned that it makes other games look sloppy....at times... (in the multiplayer aspect that is.)

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#9 uso_outkast
Member since 2006 • 114 Posts

a long time ago gaming was viewed as "childish"....but now those children (us) have grown up....and it is what our age group does...ever since we were kids...so its ok for us to keep playing. im 24 and i dun plan to stop gaming until i cant play anymore lol.

Gaming is more than a book, its more than a movie, its a fully immersive experience that is NOT immature....

its a shame so many people miss out on so many good games.

You can always travel the world...but gamers travel many worlds :)

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#10 uso_outkast
Member since 2006 • 114 Posts

I just wanted to know...how many people...that own a ps3...have played an MMO??

if so which one?

IN the future i predict that everygame will have its own solo campaign and its online mode will be in the form of MMO...(hopefully without the paid subscribe that usually comes with those)...

there are people that have not experienced the MMO experience.

why arent games taking advantage of the ONLINE feature? if mag can run 256 players....why cant there be an 11 on 11 football game? (in theory)... full online baseball teams where everyone is a user.....soccer games....hockey games....

etc....