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bunnyman14

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#1 bunnyman14
Member since 2005 • 605 Posts
No, it is not.
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#2 bunnyman14
Member since 2005 • 605 Posts

i wait in the game store until a little kid buys a game i'm interested in. then I mug him in the parking lot. easy, and saves money!imperial_agent
THAT WAS YOU!?

You son of a ****!

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bunnyman14

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#3 bunnyman14
Member since 2005 • 605 Posts
NO! Games never tell why you're accomplishing said objective.
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#4 bunnyman14
Member since 2005 • 605 Posts
I'll agree; the videos looked gay but playing changed my opinion.
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bunnyman14

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#5 bunnyman14
Member since 2005 • 605 Posts
I want Alan Wake!
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#6 bunnyman14
Member since 2005 • 605 Posts
The recent ones with dangling volume adjusters suck; why, oh why did they change the design?
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#7 bunnyman14
Member since 2005 • 605 Posts
Place a copy of Freezepop in the DVD drive.
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#8 bunnyman14
Member since 2005 • 605 Posts
TaintSmasher666, how did I not think of that? I know what a taint is, I smash things...the 666 is hilariously unnecessary.
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#9 bunnyman14
Member since 2005 • 605 Posts
I hate that they expanded on the "Hall of Meat"; I want to skate damn it, I could careless how painful that injury was! The demo felt just as frustrating as original game, I really don't see it being better than the original...it just has more stuff.
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#10 bunnyman14
Member since 2005 • 605 Posts
Far Cry 2 has great A.I.; the Splinter Cell series is similar in this aspect. The A.I. in Halo 1 and 2 is also really good if you haven't checked it out; it's really awesome because they have "eyes". Halo 3's is meh; mainly because the Brutes are boring, and all the grunts ever do is group-toss grenades (very annoying). If you get to check it out play Crysis; some pleople don't like it, but the enemies work well together. They are crazy good at flanking and surrounding; the problem is that they often spawn in this manner rather than physically moving there. Regardless of this, during combat they are very mobile and are just as smart in close quarters. I think a lot of people are confusing intelligent A.I. with extremely difficult enemies and/or scripted A.I.. Sometimes when a level is played enough one can remember location of the "baddies"; that's usually (not always) an example of scripted A.I.. As far interesting A.I. in general, play Oblivion; some crazy things can happen in that world. Allow a beast to chase into town and watch the shenanigans unfold.