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TheSerpent

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#1 TheSerpent
Member since 2005 • 105 Posts

Revolver Ocelot: "Six bullets. More than enough to kill anything that moves". Felt in love right there.

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#2  Edited By TheSerpent
Member since 2005 • 105 Posts

So I was trying to catch a better glimpse of the Alien creature in the upcoming Alien: Isolation. And since the part where the alien is most visible is the airlock part I decided to frame by frame my downloaded video.

And I found what I didn´t wanted to find. Sadly, it looks that the only (and very short) video released by the company shows the far from professional work this guys are doing. Collider problems in the only footage released in the only part where the alien is visible...a shame.

See for yourselves:

(download an HD video and frame by frame yourselves and not in youtube (still in youtube is visible).

1 - Hand going through the door:

2 - Body going through the door:

3 - Head going through the door:

Now...when I fist heard of this game I got really excited. I imagined, like any other Alien fan who has been thinking and wanting a game like this for years and years: a true Alien experience like in Alien 1.

But after some thinking I started to pay attention to the details on the release and of course, the images you see here.

Don´t get me wrong people, I love Alien universe. And since that, and the enormous expectation that the game developed inside my brain I started to slow down and think out cold the following:

+ FOR a game that will be released very soon, the amount of in game video footage is none almost. They have distributed the same videos (short by the way and non continuous but separated) to every game media out there. Not more than 10 minutes total. This guys are claiming in the interviews this game is "massive" and takes place on a "huge" space station.

I mean, if I have a game almost ready to be released and I am just polishing it, comprehending a "massive" space station...the only video footage I have to release is this?. NOBODY at editing even looked at it twice and told the publicity people: "hey guys! the alien goes through the freaking door!!! we can´t release this!. Make another one and then call the press". But no.

Why? Dates. they had to release something on that specific date since their contract demanded it. And they did. That is called PRESSURE.

+ THEN I started to look at the developers faces. On the Origins video and the interviews (watch them and you will see). They look exhausted. They look tired. They look like they haven´t slept in days... that is called PRESSURE.

+LATER I listen to the words really carefully. And I started to listen what all the companies that have a trickery going on tell the press: "this is the first-time-in-video-game-history-with-an-intelligent-creature-never-before-seen-unique-groundbreaking-we-only-have-it" crap I heard a million times before...

AND NOW...I AM SCARED.

Very scared. Since I am thinking this people was developing Alien Isolation as a fail safe project in case Colonial Marines was a piece of crap (as it turned to be).

Think: They have been developing this game for 3 years!!. And after 3 years they have 10 minutes of non linear gameplay with BUGS in it??!!!!!!.

They show no Amanda. No NPC´s at all. And just seconds of a non finished Alien...

Everyone is expecting to be able to grab the cups on the tables and be able to at least toss them to the Alien even if he is coming at you to kill you. Hoping to be able to use all those hundreds of devices on the walls and computers and monitors and peep on the boxes that are stacked up on the corners here and there...search the dead bodies..and lots of nice things..

BUT the video shows a gasoline jarr that turns highlighted red showing is an usable item and NONE of the other objects on the scenery look to be even touchable...

I have the fear this "super never before seen Alien hunter" will be scripted to specific events and that all the players will encounter him in the same corridor after pressing the same switch or at the same kitchen after opening that certain door and not ANYWHERE at ANYTIME...

I have the fear that gameplay will consist in staying beneath a table for 2 hours per room and wanting to shoot the freaking alien out of frustration and bored just to realize you can´t...

I have the fear the story will SUCK.

I have the fear the gameplay itself will consist of 80% puzzle solving ala 7th guest having the Alien creeping around just to make you loose time and extend the gaming experience 4 extra hours of the 3 hours the game will probably last.

I don´t know...

I look at Creative Assembly and they look like college kids working to accomplish the cash bonus of making the game in time...and not giving a sh*t about whatever goes wrong...

I mean...If that alien game is released with bugs on the alien itself...what a mess it could be.

They tricked us so many times to rob us with this franchise...I have all the reasons to believe they are indeed doing it one more time.

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TheSerpent

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#3 TheSerpent
Member since 2005 • 105 Posts

Despite David´s comments and Kojima´s comments, I believe David will be in MGS5.

 

Kojima is just shaking the water so the mud at the bottom would rise and make everything look darker and confusing. He did things like this before (remember the MGS2 trailer at the tanker? We all eat that one). A new MGS game with no Hayter I can take, BUT also without a SNAKE.

You want no Hayter Kojima? Fine, then bring someone new and also bring a new leading man in the game, as in the voice. If you are going to do it, do it right.

To me and to everyone: Hayter is Snake: period. If he is willing, alive and happy to get the job done: give him the job. And make us happy. I am sure the new voice will SUCK (in comparison).

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#4 TheSerpent
Member since 2005 • 105 Posts

I was reading about the new Fox engine and wondering how come it will be ready for the PS3 while its obvious they are developing it for the PS4. I still have my doubts. However Kojima and team can surprise us with anything at any time...that we all know.

Want to see what the Fox Engine can do? Check this out:

 

http://www.joystiq.com/2013/03/28/metal-gear-solid-5s-fox-engine-in-pictures/

 

 

pics are offscreen but you can pretty much tell what´s going on with that mosnter piece of software they are developing.

 

"Fox Engine allows for some impressive visuals, fueled by some interesting technology. One key component is the ability to scan real-life objects or take pictures of them to easily create in-game models and textures. "

 

Interesting article.

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TheSerpent

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#5 TheSerpent
Member since 2005 • 105 Posts

The loud noise is the reading of the drive (when it reads the disks). If it would be 10 times silent it would be normal. But when it reads the disks its loud, the spining I mean.

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#6 TheSerpent
Member since 2005 • 105 Posts

I need to know if this is normal, since the console is brand new.

Whichever game I slide in, starts reading it making a pretty loud noise. It is very annoying!. The only way to play is to raise the volume of the tv.

Is this normal in this models?. Should I try to change it at the store for anotherone? Will I encounter the same issue in a new unit of the same model?

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TheSerpent

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#7 TheSerpent
Member since 2005 • 105 Posts

NICE TRAILER MAN!!!!!!!!!! (very fuc*ing nice)

I WANT MGS 4 NOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

IS THERE ANY WAY I CAN DOWNLOAD THIS????

NONE FOUND IT IN HD???

ONLY 29 DAYS BABY...JUST 29 MORE DAYS TO GO AND I WILL BE FREE.

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#8 TheSerpent
Member since 2005 • 105 Posts

**** TODAY ****

3 New MGS4 vids:

http://www.gametrailers.com/game/1743.html

GO GO GO !!!!!!

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#9 TheSerpent
Member since 2005 • 105 Posts

http://www.gametrailers.com/player/32438.html

Very Nice! Thx!

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TheSerpent

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#10 TheSerpent
Member since 2005 • 105 Posts

Im on gametrailers now...lets see that HD.

thx.

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