While it's nice to have an interview and all, I just have to say that he messed up big time at least in Trine 2. The soundtrack fits well in a medieval fantasy setting - not all at times it fits the fairy-tale kind of thing Trine 2 is - but the enemy encounter tracks just don't send in the mood to fight. Maybe we're supposed to be drunk in a bar while playing to feel it? Now, I don't know about Angry Birds and Outland, but I guess his performance must've been stellar in those two for us to see this interview.
Kinda funny seeing a serious article answered by so many stupid complaints. For the record, hunger existed since forever, so it's not like it isn't recorded already... I guess people had been more intelligent at some point in time. Well, while I don't see any point in inferior games such as Age of Empires Online, League of Legends, or this bakery game to be recorded somehow, there is the real problem of companies keeping all the software for themselves in order to get the re-releases they usually put out, and then they're really the only ones who actually have access to the sources. If someone happens to the companies, then it's over. Even reminds me of how the source codes for Soul Hackers was lost, thus making the changes of an enhanced port less likely.
Hmmm... Hard to say if there's really any big deal with that one. For me the first quarter of 2012 will make my pocket very happy, as my plans for game purchases are inexistent; in fact, December is turning out to be a dangerous month, and I'm not talking about western games.
This guide as it is doesn't provide anything that can't be found inside the game. They could include information about the nature of each attack, such as start up and cooldown times, distance, and region targeted.
@im-a-roustabout Maybe you haven't seen many very strong people... The old sprites actually made a few of the fighters look weak (but yeah, everyone's punches took out the same amount of damage).
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