@Pedro said:
Most of the modern day features found on consoles is because of Microsoft. Something to think about.
Like what? Friend list, party chat and charging for online play what else.?
@BenjaminBanklin said:
Like what? The HDD in a console? Well, thanks MS. You're dismissed.
That is actually a sony idea that MS stole it,in fact the HDD for PS2 came out before the xbox was even out in early 2001 in japan.
@Pedro said:
MS didn't only standardize the inclusion of storage on the console in the form of a hard-drive they also revolutionized the way we play online games on consoles. They weren't the first but they made it what it is today.
Cloud saves was also introduced as part of their online features. Last gen it was a paid feature this gen is available to all users. This makes mobility between the console ecosystem hassle free and payment free. Extending the cloud save is the automation behind it. You don't need to do anything, it just happens behind the scenes without prompt.
Xbox Play Anywhere is also a great feature. Anyone calling it desperation is missing the actual benefit of the feature that is the move to a universal purchase of games which is a benefit to all gamers. Buy a game once play one any device. At the moment we are stuck with Xbox and PC, the future is hardware agnostic.
Digital rights for content you own is so much better on the Xbox than any of its competitors. The ease of access to content you paid for cannot be simpler. Simply go to your My Apps and Games and there is a category exclusively for all the games you have purchased. Because your games travel with you, accessing these games on another system simply requires the player to login and download.
Game content management and access. This was a feature I thought was standard but it isn't. If you play a disc version of a game and the game is already installed switching to a digital purchase of the game requires nothing from the player. The game simply loads the already installed game without the need to download the "digital version". The same applies with trials. Whether you play it from a disc purchase or digital you simply launch the already installed game and the system would automatically check the available licenses to access the game content.
Crossplay. This is not a feature that is available for all games but this feature has been pushed in several games and is not limited to MS controlled devices. That has not been done before. PS4 and Vita is not the equivalent.
Cross Game party chat was introduced to consoles by MS. It has extended its reach with the Xbox app on PC and mobile devices.
Resume play is another feature that was introduced to consoles with the Xbox One. I believe it was first available in 2014. It was implemented on the PS4 in 2015.
Remap your controller. While I have not used this feature it allows for the remapping of your controller independent of games.
Game share. Have not used this feature but I heard it works really well.
And their most recent addition is the Xbox One Adaptability controller.
So, lets not pretend MS has contributed nothing.
1-They took sony idea and just build it in,only to make it an accessory on the xbox 360 which didn't require a HDD,remember the core?
2-No they did not and even on the PS2 days sony had more games on dedicated servers than MS,which only perk was a global friend list and voice chat on all games,on PS2 was per game basis,but it wasn't P2P like live and was free not $50 a year.
3-
Microsoft has begun issuing updates to Xbox 360 consoles that will start moving saved games and profiles away from local storage and moving them into the cloud, Eurogamer reports.
https://thenextweb.com/microsoft/2011/07/05/microsoft-begins-moving-xbox-360-profiles-and-saved-games-to-the-cloud/
MS started doing that in July 2011 and guess what...lol
As I mentioned before, online storage for game saves functionality is included automatically for PlayStation Plus subscribers with system software update (v3.60), which will be available on March 10, 2011,
https://blog.us.playstation.com/2011/03/09/online-storage-for-game-saves-coming-to-playstation-plus/
Cloud saves started on PS3 on March 10 2011 months before MS started so get your facts right.
4-It is a desperation move and Sony did had cross buy's before MS had play anywhere,hell on PS3 sony allowed you to download digital games to 5 different playstation and you could even play one vs another on 2 different platforms using the same game.
5-Yes now it may be like that last gen it wasn't and xbox live has never been as open as PSN was and developer agree on that.
6-Hahahahaaaaaaaaaaaaaaaaaaaaaaaaaaaaa....
THe PS3 had cross play with PC since last gen where had you been.?And at the start of the generation it was MS who didn't even allow cross play even with PC let alone other consoles,when the PS4 was ready and doing so,again this is the because sony was more open MS was playing catch.
7-Ill give you that,and party chat wasn't that great,it created problems in many multiplayer games because you wanted to talk with people on the game and they were busy talking to other people playing other games,Activision even block it some COD modes because on some modes you were not supposed to talk to your teammates once you were dead so it was use to cheat and tell on people.
8-I think pause and resume was say to come but didn't make it to 2015,i have to check.
9-I don't know about this as on PS it has always been in game,but lets not forget that it was the PS2 the console that introduce clickable analogues as well as 2 analogues which is the standard now,in fact running and mele are almost always maped on R3 and L3 which sony introduce.
10-Game share was on PS3 dude..
11-That is just a controller dude nothing innovative nothing more than a wii balance board or Kinect it self.
Log in to comment