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regnumekal

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#1 regnumekal
Member since 2006 • 122 Posts

I can hardly find games that I hate, hell I love even American McGee Bad Day LA, though I consider it a bad game. Generally speaking, people tend to hate things that are popular to the masses. Take for example a match between Real Madrid and Real Santander. The people out of Spain will almost all support Madrid, because it's so cool, has a great history and the best players. But I say hell no, where's the fun with a powerful team. I chose the weakest just out of principle. That's why PC gamers love indie games more.

Then there's the "cooler" effect. Say all people play TF2. This guy comes and sees a bunch of people that love the game. He didn't even try the game, but says it's bad because he judged by the fact that all those people were saying that TF2 is cool, but never mentioned why. Like this:

(1st player)-I love TF2!

(2nd player)-Best game ever!

(3rd player)-Team Fortress 2 is my God

(4th player)-Yeah!

Then that guy goes and finds a not-so-popular game and calls it The Best Game Ever. People that didn't hear of it will blindly believe him and call him cooler, because he talked about a neverheardbefore game and didn't repeat like a fool the words of the masses. Yay, now go find yourself a JRPG!

The third is the "older" effect. People tend to hate older games that launched before they started gaming and games that try to recreate them. You can see often posts like Icewind Dale is sh*t or Baldur's Gate, or even now Dragon Age; same goes to the first HL, System Shock, Deus Ex, Neverwinter Nights, Quake series... Just yesterday I was playing Savage: Battle For Newerth and somehow the discussion ended with Quake III, the first guy said that the game is good, then a bunch of players appeared and said Quake III is sh*t I responded with "Quake III is God", then one guy comes and says "go buy yourself L4D and TF2 and you'll feel the real gaming". Well that made me think. How does the fact that L4D and TF2 are good games change the fact that Quake III is also a good game?

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#2 regnumekal
Member since 2006 • 122 Posts
From the almost-forgotten series Legacy of Kain/Blood Omen: Kain and Raziel
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#3 regnumekal
Member since 2006 • 122 Posts
you shlould check abandonia.com
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#4 regnumekal
Member since 2006 • 122 Posts
It got RPG of the Year award in Germany
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#5 regnumekal
Member since 2006 • 122 Posts

I will be trolled or called a troll for what i have to say, and will offend people when i say it.

but if people decide to open their eyes they might actually see what point i am making.

rated M for mature, even if it just has violence. lol

the holy bible, one of the most violent stories ever told. and kids are urged and even pushed in the direction of learning about and reading this "book"

but you have to be 18 years old to buy halo or cod4.... lol tisk tisk tisk..

and alot of you will say oh your just saying this cause your a kid or atheist lol. im no kid, or an athiest.

i actually think for myself and take responsilbility for myself.

seriously some kid shoots up a school and boom, its halo or gta or soem other games fault because of the violence, but it cant possibly have anything to do with this violent book we put in their hands every chance we get to with the holy bible.

Lach0121

i don't know...Maybe because the games are the ONLY who offer you to make the choices, the possibility to shoot someone with your own hand (even if it's with the mouse and keyboard), the possibility to slash someone into pieces and laughing at the same time, the interactivity. I really don't remember books and movies giving you this option. You just read/watch the story unfold and use your imagination. The Bible may be a violent book in some cases, but it's not as bloody as Jericho for example, even using your imagination. So God almost killed humanity...well he's the GOD - he has that right. Or maybe you call the crucifixion a violent thing, we must keep in mind that the Bible is also the primary history book of the Middle East, so that's just history. You can't blame history!

As long as they don't go overboard with the ratings or ban the games for no real reasons, I'm satisfied.

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#6 regnumekal
Member since 2006 • 122 Posts
I think when releasing such numbers to the public, people should add also the percentage by country. Those numbers would have been pointless to show if for example 50% out of those 90% are from Ethiopia, or Russia, or Thailand., Indonesia...
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#7 regnumekal
Member since 2006 • 122 Posts

Wow, that does look spectacular indeed.

How come it didn't look like RTS gameplay though? It almost looked like you controlled the individual units instead of the army as a whole.

DragonfireXZ95
It's actually a MMOARTS - Massive Multiplayer Online Action Real-Time Strategy
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#8 regnumekal
Member since 2006 • 122 Posts

MP2 used a similar device in that the TV shows represented what was happening in the game, like the Soap Opera showing the characters betrayling one another, etc. biggest_loser

I don't think that soap opera can compare with the news that's directly showing what have you done. Two different concepts: world fame or individual interpretation.

MP2 is just as Noir but it takes a different angle. Where the first game was a revenge story, MP2 focuses mostly on the Femme Fatale convention of Noir through Mona Sax. Love stories are rarely touched upon in games and when they are it normally involves D Cups. At least this was much more mature. biggest_loser

Maybe, but that has nothing with colors. I don't mind the storyline, I'm saying that there's no original atmosphere. Personally, don't know about others, I identify "noir" with "lack "of colors.

I don't think it recycles jokes. I already explained what I thought about the purpose of the TV shows this time around.

biggest_loser

The hidden purpose of the jokes is obvious, and it was used in the same manner in both games, but only in the 1st I actually laughed, that considering the fact that just some time ago Max Payne loses both - his wife and his kid.

I think he loves her because he knows what she feels. He doesn't have that with anyone else in his life. Mona's sister Lisa was murdered and he reflects on that saying:

"I couldn't tell whether it was Mona or her sister, the
body was a mess. The sick bastard had really gotten a
kick out of it. Seeing her lying there got me thinking
about another woman's body on another bed. Got me
thinking about a fallen cradle."
They know each others pain. But I also think its the temptation for a cop to be on the other side of the law etc. biggest_loser
I don't think he loves her though, just searching for a person to forget... or to remember...

Why would there be? V is dead. Its all about the Mafia really.

Who do you think attacks the restaurant? Vlads ties to the mob. The Cleaners are essentially gangsters.biggest_loser

Yes, V's dead! That's the point. You don't see junkies, nor mobsters. Just some cleaners... Yes, they may be gangsters, but I'm talking about the Italian Mafia. In the first there's Gognitti, Lupini, those brothers and the Don, also Don's trio. Vlad on the other hand, is a member of the inner circle, that doesn't really count. Again this is about atmosphere and environment.

I don't know what you mean by that. I really don't. A commerical product? I'm pretty sure MP1 actually got more hype and adveritising than MP2...so yeah...I think that sounds like something you just made up....maybe?

The tweaks to bullet time make a huge difference to how you play from the first game IMO.

biggest_loser

Look dude, I'm talking about art. Like in real life: there's for example Rembrandt's painting (this is art) and then there's a photo which is even better in details, realism and light. But the sad thing is that this photo isn't art. It's just not art...a mere picture...

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#9 regnumekal
Member since 2006 • 122 Posts

I just finished playing both of them (again) and I have to say that the 2nd is not as good (in translation: I don't like it as much) as the first game. Reasons:

-In MP1 you could follow your track on the news, on TV or radio, who you killed and so on. That was a neat feature and I was always looking forward to the next breaking news. ("Max Payne at large")

-In the first the atmosphere is more "noir"-like, probably because they left the comic strips in black-white, and did not add the blue and other colors like in MP2.

-Humor in MP1 was original and more conservatory, not ruining the overall noir atmosphere (scattered pieces like the Captain Baseball-bat Boy, or the moment when he had one of his dream sequences and the mesages on the table said: Max, you're in a comic book strip or Max, you're in a videogame | I ROFLed every time when I saw this, you have to see it to understand) Though, MP2 has it's funny moments, mainly with the TV shows (Lords and Ladies, Adress Unknown, Captain Dick something...; by the way I've seen them all), but it's more like their trying to copy those memorable moments from the first one.

-Mona Sax looks like a whore. Well, this is about tastes, mainly, but I didn't understand how you can get in love with such a person. Also made me hate Max Payne himself, betraying his wife... How could he?! I mean the developers made the game solely on this relation (Sax-Payne), gets kind of boring with time how he's always searching her for answers and all.

-In the second there were no V addicts or occult elements, and thw world is pretty generic. Also Mafia has a small role - not so good for a noir game.

Generally speaking the games are both great. The difference is that MP2 is closer to what we'd call a commercial product and MP1 - an artistic product.Gameplay is practicaly identical, with minor tweaks in the 2nd.

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#10 regnumekal
Member since 2006 • 122 Posts
If you liked Mass Effect, you should probably try The Witcher