@pspearman @orthodox1976 You think the quality dropped? I thought Halo 3: ODST was a refreshing change of pace. Halo: Reach had an excellent campaign. I think the quality was more of a... plateau...
Microsoft shifted studios because their contract with Bungie expired, and Microsoft owned the Halo brand.
@orthodox1976 I think Bungie stopped making them because they no longer own it; Microsoft owns Halo now. Halo 4 was an exceptionally well done game, considering 343i is brand new, and they even did some aspects better than Bungie ever did (and I'm a die-hard Bungie fan).
343i is full of passionate, talented people and some very big Halo fans. They've already acknowledged some of their problems with Halo 4, too.
I don't want franchise fatigue, a new one every year like CoD, but I'm excited to see more from 343i.
@travisstaggs Parts of it were meh, parts of it weren't meh. With the right direction, and a little tlc, they could have taken the not-meh and formed a game that wasn't meh.
Someone should have mentioned this line of thinking to Gearbox when Aliens: Colonial Marines was in production. If your product is garbage, and you know it's garbage, don't release it!
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