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NUSNA_Moebius

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#1 NUSNA_Moebius
Member since 2014 • 118 Posts

@bussinrounds said:
@nusna_moebius said:
@nini200 said:

I'll wait on World At War Remastered and for $79 LOL they can keep it.

WaW had a great campaign. I haven't bought a Call of Duty game since.

1 & 2 had good campaigns you mean. WaW had horrible respawning enemies forcing you to keep going forward or they'd keep coming forever. Also had a lot more railroaded/linear level design.

CoD went to dogshit after #2... at least from a sp perspective. Don't really give a fu*k about running around with all the little kiddies online.

I just really enjoyed WaW with it being the final and last return to the WW2 setting. Despite it's time frame, it had that extreme and desperate feel you don't expect in a WW2 shooter, especially as you make your way into Berlin, first through the Seelow Heights, the suburbs, and then into the heart of the city itself. Quite an interesting journey to play.

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#2  Edited By NUSNA_Moebius
Member since 2014 • 118 Posts

It would be foolish of Nintendo not to use Zen. Effectively two ~3.0 GHz Zen cores would have all the same general CPU IPC of the current PS4 and Xbone APUs (and probably more), but twice the SIMD GFLOPS.

I'm not sure how big Zen cores will be in die area compared to a 14nm Jaguar, but generally, I would figure devs prefer fewer powerful cores as opposed to many, smaller, "narrower" ones like Jaguar that require more fine multithreading to get decent performance. Nintendo and whoever is left in the 3rd party Wii U camp is currently developing on three pretty unadvanced, underpowered PPC750 cores with 2x32 bit/4x16 bit "proto-SIMD". A single Zen core just absolutely stomps all over it, unless the Wii U's Expresso CPU actually has some kind of unreported secret sawce Altivec/VMX unit that no one has divulged.

The Zen route would ironically put the NX more inline with PCs than the other two systems, even the purported PS4 Neo. And I already think Nintendo and the other console makers should offer a PC compatible software platform that natively plays their console games on PC by utilizing a common code base and open APIs on both the PC and console. It's effectively the same way things have to happen with the PS4 & PS4 Neo, along with the Xbone & PC being paired up ecosystems. Might as well exploit the biggest, most open, and most profitable platform around, even if you still offer a standalone game box.

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#3 NUSNA_Moebius
Member since 2014 • 118 Posts

1080p isn't that hard to achieve when you design for it. Hell I played and beat Shadows of Mordor at medium/some high settings, 1080p on a Sandy Bridge i3 & an 880 MHz Radeon 7750 1 GB GDDR5, which is barely 2/3's as capable as the Xbone's graphics array in GFLOPS and texturing and of course has access to much less memory. The caveat is that the 7750 does have the same number of ROPS, meaning there is actually more pixel pushing power per clock per GFLOP/texel when translating to 2D coordinate space. The inability to enable higher textures due to the VRAM limit further lightens the load. However, I was still pleased by the visuals, and even more so by the rock solid performance of the i3 & 7750 combination, even with poop-loads of enemies on screen.

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#4 NUSNA_Moebius
Member since 2014 • 118 Posts

@lundy86_4 said:

I would be happy with current graphics with 60fps... That won't happen, but it's nice to dream.

It's likely many PS4 games will get this treatment on Neo, as long as they are not CPU bottlenecked.

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#5 NUSNA_Moebius
Member since 2014 • 118 Posts

@FireEmblem_Man said:
@gamecubepad said:

@Coco_pierrot:

Hopefully NX gets at least some 3rd-party support as a by-product of going x86. We're all in it for the Nintendo titles, but the system can't really go anywhere unless they start getting some standardized features. The WiiU is getting outsold by the XO, which had perhaps an even more notorious reveal than PS3. Sad, really.

We have not seen any good western support since the GC and N64 era in Nintendo Consoles. I wish we can get more like Bethesda, 2K, Rock Star, and more.

Nintendo lost any chance with those guys because of the original Wii. Wii U never had the install base to be worth attempting a port, regardless of system capability.

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#6 NUSNA_Moebius
Member since 2014 • 118 Posts

To be quite honest, I never found the first one to be all that interesting. I have played the first couple levels of Chaos Theory, which is much better. Just in general, I've always found the first game to get boring real quick each time I attempt to actually play it (I have the SC collection on Steam). Chaos Theory was alot more interesting but still a bit tedious and I've just yet to play past the lighthouse level.

Despite my feelings playing the games, every now and then I get 6th Gen nostalgia and feel inspired to play them. Been considering actively forcing myself to finish each game.

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#7 NUSNA_Moebius
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@nini200 said:

I'll wait on World At War Remastered and for $79 LOL they can keep it.

WaW had a great campaign. I haven't bought a Call of Duty game since.

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#8  Edited By NUSNA_Moebius
Member since 2014 • 118 Posts

@brah4ever said:
@nusna_moebius said:
@brah4ever said:
@jun_aka_pekto said:

Comparing a fully MP game vs one which has a SP campaign and added MP? The SP in UT2004 is similar to that of Quake 3. It's not even close to the SP campaign of Gears of War.

How about TitanFall (I can name more MP only games that have jack sh1t worth of a content).

MP only and about 15 maps with DLC included and much less game modes.

Titanfall is lacking in overall content, but from a gameplay perspective, it really does what it does extremely well, and that is provide an extremely enjoyable gaming experience. It's incredibly fun.

I also waited until it was $14 on Origin before purchasing it. The power of voting with my wallet.

That's a good price, Titanfall definitely did not have $60 worth of content although it was definitely pretty fun.

It was the combination of being relatively strapped for cash at that time of it's launch, on top of not really having a proper PC for playing it. My machine did not have enough RAM, and my PC's mobo had RAM compatibility issues (it was extremely picky). I took a chance buying Titanfall in March 2014 and I couldn't even play it properly until I built a new PC in January of 2015.

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#9 NUSNA_Moebius
Member since 2014 • 118 Posts

@MirkoS77 said:

I'm just awaiting a wingsuit VR game with such visuals.

That sounds pretty awesome. Jeb Corliss Simulator 2016

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#10  Edited By NUSNA_Moebius
Member since 2014 • 118 Posts

@brah4ever said:
@jun_aka_pekto said:

Comparing a fully MP game vs one which has a SP campaign and added MP? The SP in UT2004 is similar to that of Quake 3. It's not even close to the SP campaign of Gears of War.

How about TitanFall (I can name more MP only games that have jack sh1t worth of a content).

MP only and about 15 maps with DLC included and much less game modes.

Titanfall is lacking in overall content, but from a gameplay perspective, it really does what it does extremely well, and that is provide an extremely enjoyable gaming experience. It's incredibly fun.

I also waited until it was $14 on Origin before purchasing it. The power of voting with my wallet.