New day, new Neo thread!
- FFXV - Locked and stable frame rate (he mentions the engine isn't really that solid as it is -- I'd also personally like to see IQ improvements).
- Witcher 3 - Improved frame rate in areas that are GPU bound (Crookback bog), improved frame rate in Novigrad, and improved texture quality, draw distances on foliage and water simulation.
- GTA V - Improved object LOD's, higher precision shadows, and increased grass density.
- Uncharted 4 - 30 ---> 60fps for SP and 900p ---> 1080p for MP.
- Black Ops III (+ Killzone Shadowfall) - Locked 1080p 60fps for SP and MP.
- MGSV Phantom Pain - Improved draw distance for lights, trees and terrain and 16x AF.
- Driveclub - 30fps ---> 60fps (I'd also personally like improved AF and AA) .
- Star Wars Battlefront - 900p ---> 1080p resolution.
- Bloodborne (+ Dark Souls III) - 30fps ---> 60fps and getting rid of the frame pacing issues (it's not as radical as it sounds -- see video).
- Until Dawn - Locked 30fps frame rate.
- Lichdom Battlemage
I shamelessly stole the run down from gaf.
What do you people think? To me seems plausible except I'm not sold on the Bloodborne/ds3 as the game seems very cpu heavy on PC at least and pumping 30fps to 60fps would be almost twice the cpu demand
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