The twentysomething male demographic has been the golden target audience for every single AAA game, is it really a surprise that Microsoft would cater to anything but the demographic it's been milking since Halo 1?
Hopefully other publishers will stop holding up WoW's subscription numbers as the only sign of success, WoW dwarfs everything else only because it's so well established and because it's getting so many subs from the Asian markets that most other big name MMOs aren't even touching. And also hopefully as proof you don't need F2P gimmicks to keep up subscriptions.
Perhaps EA should consider WHY these games aren't meeting expectations. But of course, Battlefield 4 is still on the way. Hopefully that achieves the same results so EA can get the idea that they're doing something wrong.
Star Wars is one of the most lucrative licenses in the gaming industry. Any record of low sales is because there hasn't been a real Star Wars game for a broad audience. It's either been focused on children like the Clone Wars games or the Kinect game, and TOR is an MMO (and released as a subscription MMO) which only sells to certain players. And the last game before those was The Force Unleashed 2, which was pretty much just an expansion pack they tried to sell as a full on sequel.
So if they can make a good Star Wars game, it well sell.
There's a Latin saying that translates to "Let the buyer beware". That's how capitalism works. There's hardly such a thing as a legal assurance of quality, at least when it comes to video games. This games was a screw up, but you take that risk when you pre order. People bet on the reputations of the devs and the publisher, and they lost out. Nothing they can do but consider that the next time they buy a game from these companies.
@hastati4 @commando1992 Then they should have made a fresh game instead of slapping Assassin's Creed with a cyberpunk shaped hammer and adding a few hacking gimmicks.
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