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bj91x

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I really hope that, instead of bending over in ignorance and taking it up the ass, gamers are smart enought to speak very clearly with our money that we will not support products that remove our rights. If not, then the next thing we know, our digital ownership will morph into 3-day rentals that cost full price. It may sound ridiculous, but if gamers are willing to take this, companies will push it.

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bj91x

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Edited By bj91x

People constantly bash terrible PC DRM. This thread is about PS and Xbox.

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bj91x

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This exactly the kind of blind sight companies want to push.

Company - Never mind that we removed backwards compatibility, publishers can block used games, and we're now charging for online play. Unlike the competition, our single player games don't require check-ins.

Consumer - Yay!

Company - For our next console, we're completely blocking all used games, requiring online check-ins, but our games will only cost $100 unlike our competition's $110.

Consumer - Yay!

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bj91x

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Edited By bj91x

What the heck are they talking about?! They effectively added online pass to even new games. And no, it's not as simple as just $5. $5 here, $5 there, they all add up with other monthly payments.

And let's not forget that with the current set up, it's a $10 flat fee for used games. Now, it's $5 per month. I had Black Ops for two years. If this was the PS4, that's $120 I would have had to pay.

Also, their used games policy is the same as MS. How the heck are some people bashing MS, but not Sony regarding this? Both systems are leaving it to the individual publishers to decide.

Neither deserve any praise for their next consoles.

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bj91x

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When I canceled my Xbox Live gold membership, about a third of my games instantly became paper weight. And since the majority of my X360 time was spent playing online games, I had very little reason to own an X360 (which is why I sold it). It was a good lesson that taught me to be careful in the future. Although I have a PS Plus subscription now, I'm highly unlikely to resubscribe. I think I will think ahead and pass on buying any online games for the PS4.

Actually, with this news, I'm not sure if I'll ever get a PS4. Lack of backwards compatibility means that there is no reason for me to get the PS4 for years. Paid online means there's almost no reason for me to get a PS4 at all.

This is a sad generation for consoles. For the first time since I started gaming, I may only stick with my PC.

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Edited By bj91x

This is their news regarding the PSV so far?

...

I think anybody who claims that the PSV is dying or whatnot is not very wise. It's about as dumb as claiming it's rainy today so it'll be rainy a month from now. There are so many variables that can change the success of the PSV, and this is a hardware that has a lot of potential.

However, it's not farfetched to assume that unless Sony puts in the effort into the PSV, the system could fail. In an age where we have a lot of other gaming options coming out, both for casuals and hardcore, Sony really needs to make a strong push for the PSV.

A price drop for the system and the memory cards would be a good start. Across the PSP and the PSV library, there are a lot of great games to hold interest for some time. This alone can give tremendous potential for third party support.

I really hope we're not done hearing Sony's plans for the PSV this E3.

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bj91x

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I hope this is just a spin off and not the path the main series is going. Tekken is one of the few fighting games left that doesn't try to milk or scam players and, as a result, the only fighting game left that I still purchase.

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bj91x

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Unfortunately, too many gamers are too ignorant of the damage they're causing to their own wallets. Others just don't care.

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bj91x

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Did you know that testers who spend hundreds and thousands of hours testing a game aren't likely to find majority of the bugs that a consumer will find from playing the game for a few hours? And did you know that if testers just spend more time just testing, that all bugs just magically disappear all on their own? That's how bugs get fixed. Test and the bugs magically disappear!

Sarcasm aside, it's sad how people who know nothing about the development process act like they know what they're talking about.

When a game is released with bugs, chances are very good that these bugs were well documented by the QA team and pushed to be fixed. However, it's not the QA team's job to fix the bugs, or to even decide which bugs get fixed. It's up to the programmers and producers and even they're at the mercy of budget, resources, and limited time. Despite the push from QA to get certain bugs addressed, the priority for producers is to get the game out in playable form on time. Any bugs that aren't game breaking can be fixed later with a patch, or any major online issues can be fixed after the game has been certified.

As a former QA lead, it really ticks me off when gamers online who know nothing about the process blame QA and act like they know what they're talking about.

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bj91x

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Ah, the usual ignorant reply of "lack of testing" for buggy games.