@Devchi @Noorida @Tychobrahi I think best is a relative term. I would say that DA is quite good with combat and characters, while the Witcher series is better with choice and consequence and Elder Scrolls really has a larger level of depth and breath of content.
The real question is How dark do you prefer your worlds? I mean Elder Scrolls adds "dark" appending to the choice you've made while DA is more of your garden variety "idealized" dark factor in the amount of gore or character's snarky behaviors.
I think the Witcher series is really pushing that choice and consequence to a new level. I mean the developer really pits you against two tough choices and asks you pick the better of two evils. The world is pretty incidental to the player's choices. I don't think I've seen that in depth of a system affecting my personal psyche in comparison with the other two.
So yeah CDPR is IMO currently pioneering that pure player-to-world connection.
@Noorida @Tychobrahi Yeah man. I really want more RPG's to delve deeper into that system apart from their open world stuff. I'm pretty confident Bioware saw the piss pour response through DA2 and are doing something far better with this iteration than before.
@Noorida @Tychobrahi Well no doubt because I've seen that since KoToR but for some reason CDPR really made me connect with the world much better because the choices I was making deemed to be "right" based on my moral code as a player kept impacting much differently through the environment/characters. It was no clear response to the action as in I've done something good/bad. Brilliant stuff.
Man it's amazing how a game like Witcher has impacted the new phase of RPG's being developed. To have grey areas of choices/consequence no longer restricted to either strictly speaking "Good" or "Bad" is a great addition to games. Can't wait for this one.
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