Star Citizen crosses $17 million

PC space simulator from Chris Roberts and Cloud Imperium Games reaches new funding milestone.

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Star Citizen, already the most crowdfunded project of any kind in history, has reached a new milestone.

Overnight, the PC space simulator from Chris Roberts surpassed $17 million in funding, up from $15 million earlier this month. Total funding currently stands at $17,077,414 from 236,668 total backers.

Now that Star Citizen has reached $17 million, every backer will receive an ship upgrade containing an engine modifier and the battlecruiser ship class. Should funding reach $18 million, supporters will receive an "exclusive star system."

Star Citizen has been in development at Cloud Imperium Games for more than a year. The game itself includes a "sophisticated storyline" that is set in a persistent online universe.

According to Roberts, it will fuse elements of his previous games, Wing Commander and Freelancer. Support for the virtual reality headset Oculus Rift is planned.

Star Citizen is expected to release in late 2014.

Discussion

346 comments
Brazucass
Brazucass

I would love it to be released on 2014 but I bet it will be delayed to 2015.

Hurvl
Hurvl

This just keeps on getting bigger and bigger, I'm beyond impressed with how many supporters it has and how much money they have thrown at this game. It's literally of astronomic proportions.

edinko
edinko

I read somewhere that they started to do some despicable microtransaction crap. Selling items for a not finished game? basically in app purchases for a tech demo? That's sickening for a crowdfunded game

suppaPHly
suppaPHly

i have been looking for a game like this for so long free lancer was so long ago wing commander even longer. i just never liked the idea of buying in game stuff for real money things can get way of track with that kind of thing

coorta
coorta

The ship engine upgrade is all you get. The battlecruiser ship class will more than likely become another pledge ship available to buy. I doubt very much they will give it away, Though I know a lot of people will love it if they did.

LatinproX
LatinproX

I`ll wait for the release of the game, buy it at face  value and still get all the perks that these fool donators are getting for hundreds if not thousands of dollars worth. MU HA HA!!!

Auth
Auth

A free toy should they reach 18m. Obviously they have too much money. Crowd funding is morphing into something different.

pip3dream
pip3dream

Holy crap.  That's pretty amazing and definitely has publishers raising their eyebrows.

RockoW
RockoW

I've been waiting for a sequel to Freelancer for years. The results of the crowd funding just shows this game is long overdue. :)

Cashmoney007
Cashmoney007

Some people actually think that PC gaming is dead.  It just makes me laugh.

Sefrix
Sefrix moderator

I hate games like this. I love and play them but because I have limited time I end up sinking tons of hours into them and missing out on other games lol 

Retro_Hermit
Retro_Hermit

Personally I'm not that much of a PC gamer beyond MMOs (very much looking forward to the PS4), but I am glad PC's are getting this as an exclusive; I'm sure the imagination and ideas within this game could only be fully realized with the power of PC hardware. Maybe in the future there may possibly be a port onto the next gen consoles, which would be great given as this game looks phenomenal.

PsyonicPlague
PsyonicPlague

This has got to be one of the most hyped/anticipated games in recent memory, heres hoping it can live up to it all

vadagar1
vadagar1

a console tried to run this game...


it FAILEDDDDDD

vadagar1
vadagar1

makes owning a PC a fucking joy 

PesmergaYuber
PesmergaYuber

Really excited for this, anything to bring back the fond memories I have of playing Tie Fighter! Time to dust off the ol' joystick

wyan_
wyan_

This game sounds cool already, but the oculus rift support damn near makes it a must buy for me.

unitea
unitea

i would love to donate to this project, but i don't think i will ever have enough money to build a rig to do this game justice. my current PC already struggles when things get hairy in the X series...

billlabowski
billlabowski

Just pledged another $70.00, got a business hanger add-on and a 300i.

Darkwalker75
Darkwalker75

@edinko 

If you read that on some 3rd party website, then I would strongly advise you to go to the RSI website and get the facts rather than spread unsubstantiated rumors.

What you have read somewhere could very well have been misunderstood by the one who wrote it or been tainted by the writers opinion and interpretations.

The Hangar module is not just some mere tech demo, its the very first working part of the whole game that are in a state where they can make it available to those who backed the game.

What you have to understand is that the current state of the game is primarily for testing purposes, but has the secondary function of letting us see the very first stage of the game.

The items the are selling are there for people to play around with and for testing purposes.

So instead of going completely nuclear over something you read somewhere, please try and get the facts straight first.

Darkwalker75
Darkwalker75

@coorta 

They will not make the Battlecruiser available as a pledge ship.

The largest ship available as a pledge ship was the Idris corvette, and it was only available in a limited number of ships at a price of $1000-1200.

The battlecruiser, and the other capital ships like the Bengal, can only be acquired ingame by either finding them as derelicts in space or capturing them form NPCs or other players.

Capturing these ships will be a group effort and cannot be done by a single player, and you will need a crew of several other players to fly it as well, you will not be able to fly it solo

These ships will also be persistent, this means that when you log out the ship will remain in the game universe, where others can capture it.

DevilDog982
DevilDog982

@coorta Oh god would they, considering the Avil Aeorspace hornet(military fighter) costs $110 bucks alone I doubt highly that if they did release a battle crusier for backers it would be around $600 or up. We can all dream though :D

Darkwalker75
Darkwalker75

@LatinproX 

Nope, buying the game after release will not get you all the perks that are available now.

If you actually go to their website and read the stretch goals, you will see that said perks are only available for those that pledged before said stretch goal was reached.

Only a few of them will be available for everyone once the game is released.

Darkwalker75
Darkwalker75

@Auth 

You really should take some time to read up on those stretch goals.

1. There are no free toy at $18 million.

2. All stretch goals posted are already planned features, they are not something that will cost them allot to do.

Tzardok
Tzardok

@pip3dream Hopefully in fear of their eventual demise. These ancient Titans (publishers) need to go away. StarCitizen is the best shot to show off a triple A game quality outside that box. Creative freedom is what I treasure the most, sure the risks are on us instead the publisher, but at least I get to make that risk judgement and if I support it, then maybe, just maybe something new and unique will come out of it that can move the industry forward.

Darkwalker75
Darkwalker75

@Cashmoney007 

They believe it because the big publishers have brainwashed them to think so.

What we need to do is wash their brains of all the dirty publisher propaganda so they can see the light again.

K-A_L-A_D-U_R
K-A_L-A_D-U_R

@Retro_Hermit Certainly possible m8, most innovative/ambitious projects start their lives on PC and then migrate to console if successful enough. Even more likely with next gen consoles as they come with and make use of ample HD space.

pip3dream
pip3dream

@PsyonicPlague Kind of like how it was the most hyped game ORIGINALLY back in the day too- and when it came out, it was completely crippled in comparison to what the game was supposed to be.  Here's hoping that this game lives up to its hype

simon1812
simon1812

@vadagar1  in all fairness ,a PC that doesnt meet the systems requirements for star citizen will also fail to run this game.

K-A_L-A_D-U_R
K-A_L-A_D-U_R

@wyan_ This plus Oculus Rift....I might never leave.......just hook me up to a drip and a bucket and I'm good.

edinko
edinko

@Darkwalker75 @edinko So now you are supposed to buy items for testing purposes in a game you crowdfunded? Are you insane mate? THey obviously  are. They are turning this to a monetization roller coaster. NOt even EA or activision would microtransasction the hell out of a tech demo. ITs not even a working game. Its a walking in hangar demo with in app purchases

Dark_Matter1337
Dark_Matter1337

@Darkwalker75 @coorta read the newest news article and youll find that they took out the persistant ships. If all players have logged out, the ship with NOT be capturable. It will however remain in game as a static object i think. Not sure how this will be done. 

Darkwalker75
Darkwalker75

@K-A_L-A_D-U_R @Retro_Hermit 

The only way this game would be available on console would be if they agree to do it on his terms.

Also , where consoles are a closed platform, the PC is an open one.

With a PC you can keep updating the game not just with new content, but with better graphics and functionality, as newer and better hardware are released.

You cannot do that on a console, because the hardware on a console is static, you cannot upgrade the hardware on a console like you can on a PC.

As such any games created for these consoles will be limited by the hardware capabilities, where as on the PC you can upgrade with new hardware at any time.

So the chance of this game coming out on PS4 is highly unlikely at best.

billlabowski
billlabowski

@K-A_L-A_D-U_R @Retro_Hermit Hahaha. No. Chris Roberts has already stated he does not like consoles, he does not want his game on consoles and this can't be ported to consoles. 

Sorry,

-Master Race

Cloud_imperium
Cloud_imperium

@simon1812 @vadagar1 Wrong , if PC is below minimum requirements it still runs the game but not as good as you'll run on more powerful system . All you need is Video card , even if you don't have enough ram , the game is accessible .

Sefrix
Sefrix moderator

@simon1812 lol I just laughed at how matter-of-fact your response is :P

edinko
edinko

@bboybob32 @edinko @Darkwalker75 You are right but SC crossed the line into pure exploitation territory. He is doing exactly what he promised he wont . I guess they are just stoned from the money they got and greed overtook them comptelely. Now they want to money leech people even with a tech demo like the hangar .

bboybob32
bboybob32

@edinko @Darkwalker75 You need clarification for what you define as items. The backers who "crowdfunded" the game are given a ship based upon which tier bracket they have pledge to. Ships that will be available to all players, regardless if they pledge or not.  In addition, you can buy cosmetic items, for those who wish to further fund the game.

No publisher has gone this route, because it is not in the nature of a publisher to crowd source their games because they don't have to. They either have their own resources to fund the creation of the game or they resort to investors. Star Citizen is an Indie game like many other successful crowd sourced indie games; the difference is that Star Citizen has been far more successful at designing a crowd sourced project that a demographic of gamers want. 

Those gamers have willingly chosen to back the game so someone will make a game that satisfies their interests. In this case, the gamers are the investors for an indie "AAA" game. A game that is very much incomplete. Yet, you have people hopefully with enough disposable income, that want to throw money at it, so it will become a game that they've been convinced they want.

There is no doubt, that the developers may fail to reach Chris' Vision, but that's a risk these gamers want to take. We won't really know if this was a bad idea or not until the day the game is released, or was promised to be. Don't think all these other publishers aren't watching to see if they can benefit from this new strategy as well.

Darkwalker75
Darkwalker75

@Dark_Matter1337 @Darkwalker75 @coorta 

Perhaps you could provide a link to that article, as I have not seen any such articles on their website.

Latest news article I can find on their website are about the $17 million goal, but says nothing about persistent ships.

Even the last 5 articles has nothing about persistent ships

bboybob32
bboybob32

@LatinproX @Darkwalker75 

He's right, the majority of the perks are inconsequential. An after game purchaser can probably acquire most of those perks within a few sessions of playing the game.

However, if everyone thought like him, then the game would never exist.