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Talus057

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#1 Talus057
Member since 2004 • 358 Posts

Yeah, it did suck. But that has nothing to do with anything I was talking about.

Oops, sorry. Did I just cross over your imaginary line? My bad.

By the way, I just took note that your only game ratings have been for BioWare games. Coincidence? I think not.

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Talus057

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#2 Talus057
Member since 2004 • 358 Posts

OSI sold out to EA when it was up and up, they were very successful. Ultima Online practically started MMORPGs and there has not been one successful sandbox MMOG to my knowledge ever developed since then. To this very day private UO servers still carry hundreds of loyal gamers.

Bioware is not even 10% as successful today as OSI was back then. Richard Garriot is a living legend. To even slightly compare Bioware to OSI is a joke. Richard Garriot was so beloved that when he left OSI to make Tabula Rasa, most of his development team came with him.

Bioware is a joke. "Button = Awesome" ... Really?

Bioware will not suffer OSI's same fate because Bioware will very likely have an empty bank account once EA is done being greedy and making them look like a company of fools. At least OSI got paid. Bioware will be broke and their only fanbase will be the console fanboys who will play button-mashing anything and call it the best game ever.

Edit;

By the way, I heard the same thing that the users above are arguing about now when World of Warcraft first came out. Old MMOG gamers hated WoW and the New MMOG gamers loved WoW. There was a huge internet war between the two opposing factions. Then the New MMOG gamers got bored of WoW and started playing the older MMOG games like Ultima Online. BOY WERE THEY HUMBLE AND APOLOGETIC AFTER THAT!

So yeah, the consumer base may be with these mindless developers right now, but eventually that fresh consumer base will get bored and check out the old games between quarters when they have nothing better to do, and then that consumer base won't be nearly as fresh as it used to be. This isn't a guessing game because it already happened, and it will happen again.

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Talus057

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#3 Talus057
Member since 2004 • 358 Posts

I'm an elder scrolls fan but I don't generally play anything more than 9GB max. That's all I really have to say but as games grow larger and larger I think it's worth mentioning regardless. In any case I don't think you'll find many TES fans in other games that have no modding community.

And by the way, by mods I mean new cities, new quests, fresh NPCs (i.e. lgnpc), scripted development, etc. Adding textures and cheats doesn't count as a modding community.

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#4 Talus057
Member since 2004 • 358 Posts

I want to play a sandbox game, preferably over LAN or with a master server list providing access to private and public 3rd party servers. There should be background lore but no story except for events offered by the game or server admins or GMs. There should be resources and buildings to provide both job based economy and customized real estate to buy, trade and sell. PvP should be across the world and there should be no instances or private areas. The whole idea would be to encourage the community to entertain themselves and work together. But there should be no monthly cost, OR there should be an option open to give third party admins the ability to setup and maintain their own servers seperate from the official servers at no monthly cost and NO UNBALANCED DONATIONS.

Basically I want to see Ultima Online 2 minus the monthly cost of most MMOs today.

DLC should not give anyone an edge over anybody else. Examples of acceptable DLC could potentially be something like additional inventory space or unique building models.

That's what I want personally.

edit: I also echo what Chogy said, graphics are not important.

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Talus057

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#5 Talus057
Member since 2004 • 358 Posts

Yeah, that's true I suppose. :x

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Talus057

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#6 Talus057
Member since 2004 • 358 Posts

When I first got a PC many years ago, I was playing Ultima Online for like 12 hours at a time. I think that would be an addiction. When you forget to go to sleep or start ignoring the fact that you have to use the bathroom or you are getting hungry, then I would say that is an addiction.

I don't have that addiction anymore mostly because nothing I do on the PC is as entertaining as it used to be. I just don't much care anymore.

I think it's a phase. You grow out of it once you lose interest.

Besides, honestly it's nobodies business what you do with your life. So what if it is an addiction? It's not like you are shooting up speedballs.

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Talus057

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#7 Talus057
Member since 2004 • 358 Posts

Click my name. It's not difficult. I told you most of my recent reviews gave low scores and bad reviews.

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Talus057

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#8 Talus057
Member since 2004 • 358 Posts

If I write a user review for a game and give it a bad review and low score, what would that review require for you to not give a thumbs down or not give thumbs at all?

I have written some bad reviews in the past and I've always thought that random fanboys toss around thumbs without much sense of it. But I'm willing to give them the benefit of the doubt. What is required for a bad review to be acceptable in your opinion? Or are all bad reviews unnecessary in your eyes? Is it wrong to point fingers at the developers regardless of any issues or any proper condemnation?

Feel free to check my reviews for examples, but please consider not adding any more thumbs than I have already received.

I'm just wondering. If I am not contributing something then I would like to know how to make a bad review more acceptable in the eyes of the gaming community.

Developer and/or Publisher opinions are not welcome here. Consumers only please.

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Talus057

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#9 Talus057
Member since 2004 • 358 Posts

A man arguing with a woman over the dictations of love is a bad idea. Best to just nod and say yes.

Thanks for the conversation.

Peace.

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Talus057

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#10 Talus057
Member since 2004 • 358 Posts

Yeah. I reported a few people that were insulting each other on the gothic 4 forum about an hour ago.