@Minishdriveby Allegorical walks, yes. The poem is more about indecisiveness, regret, cognitive dissonance, perception of past events, and the importance we place on minor events in the past.
And sorry I could not travel both And be one traveler, long I stood And looked down one as far as I could To where it bent in the undergrowth;
Then took the other, as just as fair And having perhaps the better claim, Because it was grassy and wanted wear; Though as for that the passing there Had worn them really about the same,
And both that morning equally lay In leaves no step had trodden black. Oh, I kept the first for another day! Yet knowing how way leads on to way, I doubted if I should ever come back.
I shall be telling this with a sigh Somewhere ages and ages hence: Two roads diverged in a wood, and I — I took the one less traveled by,
And that has made all the difference." - Robert Frost
@Animal-Mother I think it's a valid opinion to have someone come into games and not know the systems/rules of the game. Most people who look at these reviews probably don't know what they're getting into either and could possibly be turned off by the lack of direction.
"I never got to a point where I could roam thoughtlessly past any foe or just button-mash my way through combat. " Haven't played DSII yet but he should go back and try DS1. The last third of the game is what he describes in this sentence.
@TomMcShea @Minishdriveby Could you clarify the difference between melancholic and depressing; they both seem to be synonymous unless there is some subtle connotation to the word. I know melancholia is a more severe form of depression.
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