Q&A: Fury postmortem
GS AU chats to Auran CEO Tony Hilliam to find out the real story behind this year's collapse of one of Australia's most ambitious game projects.
GS AU chats to Auran CEO Tony Hilliam to find out the real story behind this year's collapse of one of Australia's most ambitious game projects.
Player-versus-player-focused MMO game set to go dark later this week; lack of a viable business model cited as primary reason.
Australian developer of Fury goes into administration; all staff laid off.
Australian developer Auran announces that its recently launched FURY PvPMMO will be free to download and play.
New content designed to ease new players into the game lands on December 14.
Half-Life's Orange Box opens up in Australia.
We get our feet wet with this soon-to-be-released competitive online game.
Dell XPS computers, Nvidia graphics cards among prizes for Australian studio's PVP-focused MMOG; game now launching October 16.
To mark the publisher's first anniversary, CEO Mike Wilson talks about coming back into the game industry and what's changed since his time with Gathering of Developers.
Xbox 360 gaming event on for Canucks; retail publisher named for Auran's PVP MMOG; Russians return to America.
Quirky upstart publisher Gamecock dates Auran's PVP-centric MMOG for 10/9, Renegrade Kid's portable survival horror FPS for Halloween.
Upcoming MMOG Fury seeks 600,000 worldwide players to share in a million dollars' worth of tournament prizes; Australian server on the cards.
UK developer and publisher Codemasters signs deal with Australia's Auran Games to bring Fury to Europe this year.
Upcoming PVP MMO to have preview weekend at end of July.
Auran's competitive player-versus-player massively multiplayer online role-playing game is nearing completion.
Fury creator Tony Hilliam speaks out on Australian developers and the MMOG space, the challenges facing local studios, and what Auran is doing to reshape how people will play online ...
Australia's Auran is prepping a massively multiplayer role-playing game that's built around player-versus-player combat.
Australian developer speaks about working with independent publisher Gamecock, creating Battlestar Galactica for Xbox Live Arcade, and more.
Gathering of Developers' cofounder talks about getting the band back together and providing indie studios with a new way to get their original titles made.
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