Auran's Fury shuts down
Player-versus-player-focused MMO game set to go dark later this week; lack of a viable business model cited as primary reason.
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In October, Gamecock published its first game, the player-versus-player-focused massively multiplayer online game Fury. Less than two months after the subscription-based game launched, developer Auran announced that it was drastically overhauling its business model, making Fury free to download and play. That same week, Auran announced it had laid off all its employees and entered administration.
While the writing may have seemed on the wall for Fury from the get-go, the game has continued running throughout those troubles. Now that's coming to an end, as an Auran staffer announced in the game's official forums that Fury servers will be going offline in the next 48 hours.
"We have reached our time limit to find a solution that would help us keep the Fury servers open," said a staffer under the handle Bossman. "Sadly, no solution has been found, and so we have no alternative than to shut the servers down in 48 hours."
Bossman also apologized to those still playing the game, saying he was sorry the team "could not find a viable business model that would allow you to keep playing."
Fury was one of the most ambitious games to come out of an Australian games studio and was the first game to feature the coveted "Australian Made" logo on the box. Although this marks the last chapter in Auran's development, its publishing arm--n3vrf41l publishing--continues to operate, with at least six more games scheduled to come out under the n3vrf41l banner this year.