@mr_huggles_dog said:
But giving credit to a platform?
Only the dumbest of dumb do that shit. If it's good it's bc Blizzard made it good not bc PC exists.
This is a prime example of why many consolites are a joke.
Apparently, if a franchise originates on PC and is later announced to be ported to consoles, then it's a "multiplat," but if a title originates on a console and is later ported to PCs, then it's a "console port."
Blizzard primarily exists in their current form due to their successes with the PC game market.
The same is true for CD Projekt Red, Rockstar, Bethesda, and even EA.
EA Sports would never have been a thing without all of the support EA got from PC gamers prior to their transition into the console market.
PC gamers put all of these companies on the map and gave them the revenue required to even consider going multiplat.
Consolites conveniently like to either forget or are too ignorant to know better when the majority of the most popular "multiplat" franchises originated on PC (i.e. Battlefield, CoD, Fallout, The Elder Scrolls, Witcher, GTA, Shadow Warrior, Doom, Quake, Unreal, XCOM, Don't Starve, etc.)
Can PC gamers take credit for the successes of CAPCOM, FromSoftware, or Square?
No, that would be ridiculous as they were traditionally console developers, who, like the PC companies I mentioned, were afforded the ability to expand their market due to their successes in the console market.
In short, thank the hermits for supporting some of your favorite "multiplat" developers because without them, it's unlikely that they'd either exist or have their work be ported to consoles if it weren't for their support on their original platform.
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