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If you make a game right, you don't need cutscene to tell the story.
Look for example Half-Life series, do you see a cutscene? Not 1 line of dialogue from Gordon Freeman but unfolds the whole story in gameplay.
ZombieKiller7
The first HL doesn't really have much in the way of narrative. I think HL2 does a great job of letting you experience the story from the standpoint of the protagonist, though. Most books are 3rd person omniscient, so you always know more than the characters in the story about what is going on. In HL2 it's almost like playing a single character's experience in a larger narrative and the only info you get is what you come in contact with either through eavesdropping, conversations, and direct or multimedia experience. In other words, you're experiencing the story in the way that someone living the event would, and I think that's pretty cool, not to mention fairly unique.
My least favourite thing about certain cutscenes isn't when they're long but when my protagonist starts doing all kinds of cool **** and fighting guys and I sit back wishing I was playing it instead of watching it.
tempertress
Definitely. Breakdown is a great example of how letting the player play these moments is just so much more satisfying. That game pretty much changed the way I look at cutscenes. Used to love them, now I think they're the crutch of lazy devs.
One example I always point to of cutscenese killing the moment is the original Tomb Raider. When you first meet the T-Rex. That has to be one of my favorite all-time gaming moments. I don't know how other people reacted, but I heard those thunderous footsteps and I just stopped in my tracks like "what's, that." Started walking forward real slowly with my guns drawn as the footsteps get faster, louder. Then, BAM, out of the darkness comes this huge polygonal mess. I just turned around, ran my ass off and climbed out of there. And i'm standing there on the cliffside just laughing, still excited by the moment. So then they do a remake this gen and they turn your encounter with the t-rex into a cutscene. Worst decision in gaming ever.
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