• mastermetal777’s Activity
  • mastermetal777 posted a message in the forum topic Gameplay is more important than graphics. on the Games Discussion board

    @Lulu_Lulu: the difference is you're so opposed to anything that turns games into a storytelling medium. You somehow cannot accept that storytelling no longer has to be relegated to passive mediums li...

  • mastermetal777 posted a message in the forum topic Reviews should be be redone compared to the current standard. on the Games Discussion board

    I completely agree with this.

  • mastermetal777 posted a message in the forum topic Gameplay is more important than graphics. on the Games Discussion board

    @Lulu_Lulu: and why can't they be both? Does it matter if that's what I want from the medium? I want my games to enrich my life, not just entertain. If a game wants to be an interactive drama, who am ...

  • mastermetal777 posted a message in the forum topic Practice, Plan & Improvise. on the Games Discussion board

    @Lulu_Lulu: and you completely miss the point of the game yet again. Coming from someone who never even played past the tutorial I imagine. And if you dare tell me you watched videos to understand, t...

  • mastermetal777 posted a message in the forum topic Practice, Plan & Improvise. on the Games Discussion board

    @Lulu_Lulu: Aside from grinding, which is actually fun in this game, I don't see the tedium. But hey, whatever justifies your insanely biased arguments. Not saying mine are any less biased, but at le...

  • mastermetal777 posted a message in the forum topic Practice, Plan & Improvise. on the Games Discussion board

    @Lulu_Lulu: it's a great idea. Get people out of the hand-holding mindset that makes so many games tedious and boring.

  • mastermetal777 posted a message in the forum topic Practice, Plan & Improvise. on the Games Discussion board

    @Lulu_Lulu: it's not a game where you're supposed to know everything from the get go. I think that's where you're stuck. You want everything presented at the start without surprise

  • mastermetal777 posted a message in the forum topic Implicit Game Design. on the Games Discussion board

    @Lulu_Lulu: Or figure it out yourself and feel more accomplished in the process. There's reward in using your brain to figure a video game out. That's what separates the medium from static games like ...

  • mastermetal777 posted a message in the forum topic Practice, Plan & Improvise. on the Games Discussion board

    @Lulu_Lulu: you can plan ahead because the game already tells you how it plays. The enemies follow the same rules as the player.

  • mastermetal777 posted a message in the forum topic Implicit Game Design. on the Games Discussion board

    @Lulu_Lulu: not to me. I view the experience much differently than you.

  • mastermetal777 posted a message in the forum topic Implicit Game Design. on the Games Discussion board

    @Lulu_Lulu: You don't need a shield to plow through Dark Souls if you know what you're doing with the dodges. The beauty of the game is it allows for any play style, and having it feel challenging re...

  • mastermetal777 posted a message in the forum topic Practice, Plan & Improvise. on the Games Discussion board

    The video also explains that a lot of great games use a combination of the 3 styles, but often games emphasizes one style more than the other.

  • mastermetal777 posted a message in the forum topic Implicit Game Design. on the Games Discussion board

    @Lulu_Lulu: You get the benefit of being able to know that you were able to defeat a challenge by yourself, no help required. You learn the rules as you go. They make it interesting in Dark Souls bec...

  • mastermetal777 posted a message in the forum topic Implicit Game Design. on the Games Discussion board

    @Lulu_Lulu: Video games teach through the fact that there are things trying to kill you. What do you do? Fight back with what you've been learning. At least in most games.

  • mastermetal777 posted a message in the forum topic Implicit Game Design. on the Games Discussion board

    @Lulu_Lulu: you success lies in the reward of actually beating the bigger beasts that don't respawn, and acquiring new equipment. Also, the world starts changing the more you do things. New areas ope...

  • mastermetal777 posted a message in the forum topic Implicit Game Design. on the Games Discussion board

    @EPICCOMMANDER: I second that sentiment. I love feeling like I'm figuring things out on my own using just the mechanics of a game.

  • mastermetal777 posted a message in the forum topic Practice, Plan & Improvise. on the Games Discussion board

    Already watched this. And btw, they labeled Dark Souls under practice, not planning.

  • mastermetal777 posted a message in the forum topic Naughty Dog celebrates 30 years. on the Games Discussion board

    Damn that's awesome. I've enjoyed every single game they've released since the Crash Bandicoot days.

  • mastermetal777 created a forum topic Different Types of Play - a video on Game Design on the Games Discussion board.
  • mastermetal777 posted a new blog.
    On #GamerGate and Why It Needs to Die

    Now, as I've stated on a previous blog post, I don't do rants. The title might seem as though this will become a rant, but I'm going to remain as calm and focused as I possibly can, even in the face o...