• Articuno76’s Activity
  • Articuno76 posted a message in the forum topic Anti-Splitscreen People are Holding the PC Back. on the PC/Mac/Linux Society board

    @klunt_bumskrint said:The amount of users that would genuinely use split screen is infinitesimally small there is just no point developers considering itI can see that. But it gets me when a game alr...

  • Articuno76 posted a message on the post Doom Dev: "We Want to Be the Best-Looking Game Out There at 60 FPS and 1080p".

    @gamingnerd121 said:@Articuno76 said: @gamingnerd121 said: Hmm, i do wonder if that was the standard years ago. It certainly doesn't seem like it with the games releasing on certain platforms. Beside...

  • Articuno76 posted a message on the post Doom Dev: "We Want to Be the Best-Looking Game Out There at 60 FPS and 1080p".

    @Chuckiefresh said:Please bring back the comment rating system. Thanks.*Likes Comment*... oh wait, I can't.

  • Articuno76 posted a message on the post Doom Dev: "We Want to Be the Best-Looking Game Out There at 60 FPS and 1080p".

    Gaming displays aren't used on consoles though for the most part. Consoles are designed for the living room with TVs in mind and most TVs are either 720p (up to 1080i) or 1080p.Furthermore, most peopl...

  • Articuno76 posted a message on the post Doom Devs Talk Challenges of Rebooting the Series.

    The whole point they were making was that story and narrative would be (in contrast to many modern games) taking a very deep backseat to pure action. That's why people cheered when they said that: It'...

  • Articuno76 posted a message on the post Doom Devs Talk Challenges of Rebooting the Series.

    Whereas Doom 3 hewed closer to the set-piece, popcorn shooters that have grown in cinematic style since Half-Life, this Doom is taking cues from the original: Story is out, pure unadulerated, adrenali...

  • Articuno76 posted a message on the post Doom Devs Talk Challenges of Rebooting the Series.

    @50cratez said:thats it just keep rebooting every game. nice business model created by business men and not actual gamersYeah. What a waste of all that lore they built up in that last game. A real mi...

  • Articuno76 posted a message on the post Doom Devs Talk Challenges of Rebooting the Series.

    @sa18 said: Doom was on the right direction with Doom 3, this is just another generic fps in the middle of a crowded market. if they knew the history of doom they would respect the name. but i guess ...

  • Articuno76 posted a message on the post Doom Dev: "We Want to Be the Best-Looking Game Out There at 60 FPS and 1080p".

    @gamingnerd121 said:Hmm, i do wonder if that was the standard years ago. It certainly doesn't seem like it with the games releasing on certain platforms. Besides that, the gameplay itself seems to be...

  • Articuno76 posted a message on the post Doom Dev: "We Want to Be the Best-Looking Game Out There at 60 FPS and 1080p".

    @aegis_kleais said: Thing is, 1080p isn't "high" any longer. Maybe by console standards, but 1440p, 4K (2160p). Those are high resolutions. 1080p has 2.07M pixels, 1440p has 3.68m. That's 77% more pi...

  • Articuno76 posted a message on the post Metal Gear Solid 5 on PS4 Will Take Up Less Space Than MGS 4 on PS3.

    @DanielL5583 said: @elheber: MGS4 also had in-engine cutscenes.IIRC most of MGS4's cutscenes are actually pre-rendered versions of in-engine stuff. Which is why your interaction with the scenes is li...

  • Articuno76 posted a message on the post Metal Gear Solid 5 on PS4 Will Take Up Less Space Than MGS 4 on PS3.

    MGS4's cutscenes were largely pre-rendered which meant massive videofiles aplenty. The move to in-engine stuff in MGSV would mean massive filesize savings.

  • Articuno76 posted a message on the post Metal Gear Solid 5 Free on PC With Select Nvidia Cards.

    @Slannmage said:If they launch a 950ti and make this game free with it, I'll bite!I need a card that requires no power cable like the 750ti.Speaking of the 950 Ti: http://wccftech.com/nvidia-geforce-...

  • Articuno76 posted a message on the post Gears of War Ultimate PC Launching After Xbox One.

    Didn't we know this already? If you read between the lines it was clear that the PC version was being primed for the end of the year, whilst the Xbox One version is coming out next month. Those timefr...

  • Articuno76 posted a message in the forum topic The Evil Within.. on the System Wars board

    @PikminWorld said:Actually I think the most annoying aspect of the game is that the sneak ability is practically utterly useless unless used on the typical enemy type. Like literally, there are scrip...

  • Articuno76 posted a message in the forum topic SONY just broke my heart! (Unexpected ban). on the PlayStation Nation board

    @gopre said:@Mighty-Lu-Bu said: Well do you remember doing anything in a game? If not talk to a supervisor and keep asking to talk to their supervisor. If they are unwilling to cooperate, you sir hav...

  • Articuno76 posted a message in the forum topic What's Microsoft's answer to SFV?. on the System Wars board

    Microsoft don't have one. Simple as.But it's not like the genre as a whole is passing MS up. The majority of fighters are still going to be multplat, meaning MS isn't under as much pressure to have a ...

  • Articuno76 posted a message in the forum topic Need help deciding what JRPG to play. on the Games Discussion board

    They are both good but Chrono Trigger has better pacing and a more traditional structure, whereas Xenoblade is filled with large (sometimes back to back) sections with no plot development. In that reg...

  • Articuno76 posted a message in the forum topic Way of the Samurai 4 coming to PC in less than a week!. on the PC/Mac/Linux Society board

    @uninspiredcup said:It looks quite oddball. These types of games are synonymous with poor ports though, I will hold off for now.Durante has gone hands on with it and stated that although it's locked ...

  • Articuno76 posted a message in the forum topic Do any of you prefer retro graphics to modern graphics?. on the Retro Gaming board

    As good as graphics have become over the years it's becoming harder and harder to quickly read environments and make sense of them. This is why so many modern games, set in really noisy/busy environme...