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yo_foo

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#1 yo_foo
Member since 2006 • 3296 Posts

[QUOTE="yo_foo"]I'm sick of people talking about how INNOVATIVE the Wiimote is. Sure it's different to what is available now but hardly innovative OR Original.

Let me get this straight. This is fact:

Sheep have been saying the Sixaxis is a rip off of the Wiimote. Now we all know that is incorrect. BUT Sheep are forgetting the most important thing. The Wiimote IS a rip off of Microsoft. Yes I'm sure you all know this. But do you choose to remember? The Freestyle Pro. Back in 1998.

But. How?

OK so you're all thinking "Old News. We've heard that before! Yo_Foo come up with something new..." Well I have. And I have formed this argument why the Wii will not beat the PS3. And most importantly - Why those folks that say the Wiimote is more innovative than the Sixaxis are WRONG!

First I'll state that the Sixaxis is actually different to the Wiimote. NOT a rip off of Nintendo's Rip off. The sixaxis uses six degrees of freedom. Something that has not been used with the Wiimote. Sony has a totally new idea than just regular motion sensing that nintendo has ripped off.

The unreleased game Lair will allow players to control a dragon wit hthe tilt of your wrists and allow the player to use their hands to pull back on the controller simulating pulling back on the Dragon's reins to pull the dragon up from a dive. Realistic yes? But it doesn't feel like your holding an uncomfortable remote control in your hand. Oh no. It feels like your holding a regular controller. But this is no regular controller. This is the SIXAXIS.

But alas Nintendo are basing their whole console around one unoriginal controller that, from past history shows us, gained popularity but soon fell to the limited opportunities available. Besisdes when the fad does where off, you can just turn of the PS3s Motion Sensing. But for the Wii, you'll have to buy a whole new set of controllers.

Those that say "History states..." History states this - Motion Sensing was a fad. And now its a fad again. But when people get over it, they'll focus on buying a console for their range of games, not because of a remote control.

Then people say "In Wiisports you can use the controller to swing a tennis racquet...etc." But this has nothing to do and does not prove that the Wiimote is more innovative than the Sixaxis because it only shows what developers have done with the technology, not the innovation of the technology.

:'(


AvIdGaMeR444

Well, all of Nintendos so-called "controller fads" have become industry standards: such as D-pad, analog, shoulder buttons, 1st flawless wireless controller (wavebird), rumble. So take that for what you will, but rest assured that motion-sensing will become the standard.

justl ike it was back in 1998. Wow the Gamecube highly used motion sensing! :'(
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yo_foo

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#2 yo_foo
Member since 2006 • 3296 Posts
[QUOTE="yo_foo"][QUOTE="General_X"][QUOTE="yo_foo"][QUOTE="voxware00"]i'm a little lost...
what makes the six axis superior to the wiimote, if the wiimote is not more innovative than the six axis

sony themselves said motion is in, and rumble is out
but the wiimote has rumble, and dual motion, as well as a pointer
not to mention two things we haven't seen in controllers before.. a speaker, and onboard avatar storage
plus a controller design we haven't seen on a successful console before, with a second controller plugging into the main.. 1 handed design of control that a few games take advantage of such as sonic, excite truck etc

anyways, two things i will give sixaxis credit for
a) ability to turn off motion and play normally
b) only standard rechargeable controller
General_X
Tell me, where di I ever say that the Sixaxis is more innovative than the Wiimote? Where? I'm stumped! And Sony are right Motion Sensing is in! It's the fad now. It's the craze. But it wont last. People will go back and realise that innovation doesn't equal gameplay. :'(

Your thread title "The Wiimote is NOT more Innovative than the Sixaxis!"

Ummmm. Where did I say that that the Sixaxis is more innovative? The topic refers to me saying they are both the same in innovation. :'(

Then why didn't you say, "The Sixaxis is just as innovative as the Wiimote!" Therefore people would be able to get your argument easier. Anyway, you think a 10 year old controller with added motion sensing and the loss of rumble is just as innovative as the first free hand motion sensing controller with pointing capabilities, then... lol.

Wiimote was a copy off the FSP. Pointing capabilities don't change this fact. :'(
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yo_foo

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#3 yo_foo
Member since 2006 • 3296 Posts
[QUOTE="yo_foo"][QUOTE="voxware00"]because playing tennis with a sixaxis is realistic?Goten_king
last time I checked playing tennis with a remote control isn't that realistic either. :'(

hm.. strange ive heard from about... 10 different people, no lie, some gamers, some not, that that game is infact pretty damn awesome.... so you need to get your facts straight. BTW nintendo is the first to incorporate a radically new style of controller as the basis of a console. Sixaxis is only an extention, a weak one at that, upon the Dual Shock, which to some was very good. Sony did "inovate" but not on the degree of Nintendo's. And yeah.. the wiimote is better than teh sixaxis... so yeah.. //thread failed..

oh just because you thought it was awesome doesn't mean that it's realistic! It costs less to buy a tennis racquet and a pack of tennis balls then wasting money on a console... :'(
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#5 yo_foo
Member since 2006 • 3296 Posts

[QUOTE="yo_foo"]I'm sick of people talking about how INNOVATIVE the Wiimote is. Sure it's different to what is available now but hardly innovative OR Original.

Let me get this straight. This is fact:

Sheep have been saying the Sixaxis is a rip off of the Wiimote. Now we all know that is incorrect. BUT Sheep are forgetting the most important thing. The Wiimote IS a rip off of Microsoft. Yes I'm sure you all know this. But do you choose to remember? The Freestyle Pro. Back in 1998.

But. How?

OK so you're all thinking "Old News. We've heard that before! Yo_Foo come up with something new..." Well I have. And I have formed this argument why the Wii will not beat the PS3. And most importantly - Why those folks that say the Wiimote is more innovative than the Sixaxis are WRONG!

First I'll state that the Sixaxis is actually different to the Wiimote. NOT a rip off of Nintendo's Rip off. The sixaxis uses six degrees of freedom. Something that has not been used with the Wiimote. Sony has a totally new idea than just regular motion sensing that nintendo has ripped off.

The unreleased game Lair will allow players to control a dragon wit hthe tilt of your wrists and allow the player to use their hands to pull back on the controller simulating pulling back on the Dragon's reins to pull the dragon up from a dive. Realistic yes? But it doesn't feel like your holding an uncomfortable remote control in your hand. Oh no. It feels like your holding a regular controller. But this is no regular controller. This is the SIXAXIS.

But alas Nintendo are basing their whole console around one unoriginal controller that, from past history shows us, gained popularity but soon fell to the limited opportunities available. Besisdes when the fad does where off, you can just turn of the PS3s Motion Sensing. But for the Wii, you'll have to buy a whole new set of controllers.

Those that say "History states..." History states this - Motion Sensing was a fad. And now its a fad again. But when people get over it, they'll focus on buying a console for their range of games, not because of a remote control.

Then people say "In Wiisports you can use the controller to swing a tennis racquet...etc." But this has nothing to do and does not prove that the Wiimote is more innovative than the Sixaxis because it only shows what developers have done with the technology, not the innovation of the technology.

:'(


AvIdGaMeR444

Please, oh please tell me your a fakeboy, because Wiimote has much better motion-sensing control than sixaxis.

no it doesn't. i've proved that is hasn't. :'(
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#6 yo_foo
Member since 2006 • 3296 Posts
[QUOTE="Sparkys"]Simply put: Nintendo had the idea first, so it is more innovative.Geek0010


i argee.

microsoft had the idea first in 1998! owned! :'(
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yo_foo

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#7 yo_foo
Member since 2006 • 3296 Posts
[QUOTE="yo_foo"][QUOTE="TNT_Slug"] Does the Sixaxis have an internal speaker? No? Then the Wiimote is more innovative. Thread owned, move along.Blackbond
So I guess a gimmick speaker which doesn't enhance gameplay makes a controller more innovative? :'(



Gmiick speakser which doens enchance gameplay haha. Just like OSNy said wiimote awas gimmikc and then copied saying it was revolutionary haha. little did sony kinow pelican did what they did exactly and better a decade prior.

Tell me how a speaker is not a gimmick if the sixaxis is considered a gimmick for enhancing gameplay? logic failed. Stop acting drunk. :'(
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#8 yo_foo
Member since 2006 • 3296 Posts
[QUOTE="yo_foo"][QUOTE="voxware00"]i'm a little lost...
what makes the six axis superior to the wiimote, if the wiimote is not more innovative than the six axis

sony themselves said motion is in, and rumble is out
but the wiimote has rumble, and dual motion, as well as a pointer
not to mention two things we haven't seen in controllers before.. a speaker, and onboard avatar storage
plus a controller design we haven't seen on a successful console before, with a second controller plugging into the main.. 1 handed design of control that a few games take advantage of such as sonic, excite truck etc

anyways, two things i will give sixaxis credit for
a) ability to turn off motion and play normally
b) only standard rechargeable controller
General_X
Tell me, where di I ever say that the Sixaxis is more innovative than the Wiimote? Where? I'm stumped! And Sony are right Motion Sensing is in! It's the fad now. It's the craze. But it wont last. People will go back and realise that innovation doesn't equal gameplay. :'(

Your thread title "The Wiimote is NOT more Innovative than the Sixaxis!"

Ummmm. Where did I say that that the Sixaxis is more innovative? The topic refers to me saying they are both the same in innovation. :'(
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yo_foo

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#9 yo_foo
Member since 2006 • 3296 Posts
yo_foo vs. angsty sheep

The battle continues.
Panzer_Zwei
the battle ended a long time ago. I won. consider this the part where i go back and slay all the women and children spared during battle... :'P
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yo_foo

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#10 yo_foo
Member since 2006 • 3296 Posts
Simply put: Nintendo had the idea first, so it is more innovative.Sparkys
congrats! Dished out Ownage 300 times!  http://en.wikipedia.org/wiki/Sidewinder_Freestyle_Pro :'(