p_angelofdeath's forum posts

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p_angelofdeath

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#1 p_angelofdeath
Member since 2006 • 121 Posts

Indeed. But it's not like you'll be downloading movies and demos on the Wii. Yet... (hopefully). So it's mainly for game saves and VC games. And technically it's expandable with SD cards. Go crazy.woodsa23

yep go crazy with 8GB SD Card.

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p_angelofdeath

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#2 p_angelofdeath
Member since 2006 • 121 Posts
WoW!! I very excite about Wii games coming out!!
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p_angelofdeath

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#3 p_angelofdeath
Member since 2006 • 121 Posts

Miyamoto says I can do a game like HALO but i decide to choose No to made a FPS games like HALO. 

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#4 p_angelofdeath
Member since 2006 • 121 Posts
I like it very much the games make me crazy about samurai!!
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#5 p_angelofdeath
Member since 2006 • 121 Posts
I think it's because battery :P LOW BATT!
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#6 p_angelofdeath
Member since 2006 • 121 Posts
OMG! I can't wait for this.
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#7 p_angelofdeath
Member since 2006 • 121 Posts

Theres more

 

DNF

This one looks cool.

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#8 p_angelofdeath
Member since 2006 • 121 Posts

This forum is awesome!!!

 

Good Job!!! 

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#9 p_angelofdeath
Member since 2006 • 121 Posts

It's had bad reviews but a lot of people say the game is really fun.

murad99

 Yep,that's right I don't know why?:roll:

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#10 p_angelofdeath
Member since 2006 • 121 Posts
[QUOTE="BeauRoger"]

The devs did a horrible job. The framerate is subpar, makes it almost unplayable. The distance draw is a joke. ok, you see the entire city from above, but most of the buildings far away are just BLOCKS without detail, without windows, in a single color. and yes, i mean, draw a block in MS paint, put a color on it, and there you have the far off buildings in the Wii version on spiderman 3. its horrible.

the swinging mechanic is good though, with the controllers and all, the concept is great, the animations are great and such, but it doesnt matter since the game is almost unplayable. they have added a few "next gen" effects, like the lightning on buildings, on npcs, on spidey, and some other things that werent seen in spider-man 2. spiderman himself has a ton more polygons than any version of spiderman 2. but thats about it, i would say that overall, the gc version of spiderman 2 looks alot better than spiderman 3 on wii. the devs tried to get some "next" gen effects and polygons in the wii version, which they did, but they failed at everything else. they did a horrible job. sub par framerate, horrible pop-ins, far off detail is non existant, etc etc. and the blockyness starts aboud 200 yards from spidey. dont buy this game, dont support such sloppy development. the framerate and loadtimes makes it unplayable, while the poor pop-in details and distance draw problems ruins the mood. its a shame though, cause the control scheme held lots of promise.

Most people didnt even intend on buying it perhaps, but this is just a warning from a fellow wii-fan. those who wanted or at least considered to buy the game, dont.

ZeroDemo

Been playing games since I was 8. I think I can tell a bad game from a good one. Even when everyone has their own taste.

This is a good game. Not a bad one. Not at all.

And framerate problems? Dude....might not be 60fps, but it's absolutely not bad lol...

I love this game:|

THANKS A LOT i will keep looking forward by myself.