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jmace1

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Edited By jmace1

It seems odd that gamespot has an article that covers "gamer entitlement" followed by this article. I understand the aforementioned was particularly bad because it dealt with bullying. However, this really isn't that much different to me. I mean this article mainly covers what we gamers deserve/AKA are entitled to for our unwaivering devotion and countless dollars. The only unique varible between the two articles is "bullying". Hypocrisy on Gamespots part if you ask me.

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jmace1

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Edited By jmace1

@CarlosRodela Hey Carlos, After watching the first episode and now the second episode several times, I've finally figured out what my main gripe with this show is. The clips in episode 2 were actually much better than last week. However, the clips you show on Screen Tear are full of this zany, quirky, manic energy. Then after some of the clip it cuts to you and you are speaking in this relatively monotone voice with your hands in your pocket to plainly introduce each clip. This jarring change in energy ruins any sort of flow or rhythm the show has. I don't mean for this to be an insult, but as a helpful critique I'd recommend that you lengthen the clip segments and stop cutting to segments of you and the green screen. We still need a narrator to introduce the clips, but there is absolutely no reason to cut to you in the studio standing with your hands in your pockets. Best of luck with the show. Lots of improvement from last week. -Mace

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jmace1

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Edited By jmace1

Sorry to be a critic here, but the host just doesn't seem to have much charisma, the jokes lack wit, and the clips were odd. Bluffer's guide has great humor, Start/Select has brillant moments and delivers the weekly news in short period of time, and OnTheSpot seems to serve its purpose of being more serious and in depth. What demographic does this show appeal to that isn't already covered? If I wanted snarky, mean spirited humor, I could easily hop over to Yahtzee's webpage where it's done immensely better than this.

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jmace1

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Edited By jmace1

I just can't stomach this anymore. If you like this game, more power to you, but this is not Ghost Recon. IMO, this game strays way too far away from its roots. This is the perfect example of a series that radically changes gameplay over a few games but the company clings onto the "Ghost Recon" title in order to boost sales instead of making a new IP. Loved the original Ghost Recon on PC. I love my 360 and I'm no PC elitist but this is sadly a series that has been dulled down in order to reach the massive console shooter market.

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jmace1

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Edited By jmace1

Best game developer interview I've seen in awhile. Great questions. Interesting answers. Good watch.

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jmace1

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Edited By jmace1

First off let me say that I personally don't believe it is the governments role to censor video games or any other entertainment media for that matter especially with the ESRB already in place. However, to state that Duke Nukem Forever is not a sexist game because it's "incredibly over the top" context that has little to no correlation with reality is a really poorly thought out argument. Could you say the same thing about violence, vulgar language, substance abuse, or sex? You absolutely in no way could ever make a rationale argument that a game is so "over the top violent" that it should not be considered violent because it has no correlation with reality. To sum up my argument, Duke Nukem Forever is absolutely a sexist game and the "over the top"/"little correlation with reality" context does no excuse it from being labeled as such. With that being said, music especially modern pop and rap is sexist; movies from all genres especially action and comedy still view women as objects of desire and things to win instead of people. Therefore, the problem isn't just video games like Fox "News" would like to have their drones think and to turn a blind eye to all other forms of media with the exception of video games is just irresponsible.

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jmace1

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Edited By jmace1

I HATE Nick Earl's answer from EA concerning what's wrong with the industry. Ok so the majority of gamer's didn't experience all or even the majority of say a title like Mass Effect. That's what made that game feel so vast and amazing. It felt like you were just a small part of something much bigger than yourself. Is he trying to say that the solution to the problem is to cut the content so Casual Casey that picks up Mass Effect once in a blue moon can experience all the content the game has to offer? EA's games are in trouble if they want core and casual gamers to experience everything the game has to offer when they don't put much of their time into gaming.