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honestgamer

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Edited By honestgamer

@Marky360: And I wouldn't consider water wet, though I concede that some might.

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honestgamer

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@yavix: Me, I'm grateful that Nintendo DIDN'T abandon those of us who plunked down our money for the system. Talk about a fantastic lineup of games! Nintendo has supported the heck out of the thing, with as many games as anyone could have hoped for from first-party developers. By the time it's truly toast, it will have been on the market for 5 years... which (don't forget) was the average life cycle of consoles ahead of the remarkable 10-year runs enjoyed by the PlayStation 3 and Xbox 360... which weren't actually all that good for the industry. So I'm perfectly ready for Switch to come along. We'll be lucky indeed if it's half as good as Wii U, and the trailer leads me to suspect it'll actually fare much better than that!

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honestgamer

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I am excited, because I was sad when they stopped without making The Silver Chair and The Horse and His Boy into movies. I wouldn't mind seeing The Last Battle and The Magician's Nephew, either, but the first two I mentioned are the main ones that I care about, out of those that haven't recently been made into films (there were earlier versions of both The Lion, The Witch, and the Wardrobe and The Silver Chair produced in Europe, as I recall, but that was a long time ago now). Out of the seven Narnia books, The Silver Chair was always one of my favorites. I wonder if Sony will be partnering with Walden Media at all, the way Disney and Fox did...

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@joegec: Isn't it also available on Wii, perhaps even with continuing server support in Japan?

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honestgamer

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They had better release Dragon Quest XI here whether Dragon Quest Builders sells well or not. Man, do I want that game! And I want Dragon Quest Builders too, for that matter. I love me some Dragon Quest!

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Edited By honestgamer

I almost never use backwards compatibility, despite having a huge library of games for previous systems, but I definitely like having it as an option. Personally, I see backwards compatibility as a likely feature. The PS3 didn't really have it consistently because of the processing differences between the PS2 and PS3, as I recall, which meant a lot of cost to Sony to include that feature. If it's a cost-effective feature to include in the next consoles, you'll probably see both Microsoft and Sony do so (unless they think the market for those old games is large enough that everyone can make a killing by selling them all over again).