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Cylor

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@jedijax said:

@Barighm: When I watched the Hulk film at the theater, during the post-credits scene when Stark comes over to General Ross, quite a number of people went "Ugh, not this guy again!" Practically everyone you know may enjoy it, but not everyone does.

That's a fair point, but TIH was literally the second movie in the MCU, and it was a brand new idea at that point. We're now 20+ movies down the road, and things have changed a lot.

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It's so effective, it needs a perpetual sales pitch.

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@GreyFoxV1 said:

I still hold Chaos Theory in very high regards for creating a compelling story in an equally compelling stealth game. However, seeing where Tom Clancy titles have gone over the decade, I doubt Ubisoft sees any value in that experience anymore.

I still consider Chaos Theory to be one the absolute best games ever made. For what it was at the time it came out, it was very nearly perfect, and it remains as close to perfection as any game I've ever played. It is still the greatest stealth game I've ever played, bar none.

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Every class always could use every weapon in ME1, but specializations were always class-specific. And every character always carried one of all four weapon types, whether they could use them or not.

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Edited By Cylor

@Radar:One of the defining aspects of the whole Borderlands universe, especially in the first game, is that nearly everyone is ultimately a selfish asshole who's really just out for themselves, when all is said and done. That was definitely true of every NPC in the game, with the possible exceptions of Helena Pierce and (maybe) Moxxi, and is also implied to be mostly true of the Vault Hunters, as well, since the entire game is literally a treasure hunt. And the game makes no bones about it.

That doesn't mean that no one will cooperate with anyone else when their interests align; even the bandits cooperate with each other, more or less, but the part about aligning interests is the crucial point. Virtually everyone you interact with in-game is either trying to kill you, or is paying you to kill someone else, or is manipulating you to do something that will probably also involve killing a lot of people along the way.

So, yeah, the point of all this is that the people making this movie don't understand their own IP, and probably couldn't care less.

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@shadowwarrior4: Sonic was the exception that proves the rule.

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@Barighm said:

@cylor: Frankly, it sounded bad at Roth.

That's the fatal crux of the matter. A really good director can still make a good movie with a less-than-stellar cast.

Eli Roth is not such a director.