Doom May Have Solved VR's Traversal Problem
What if VR versions of popular franchises were actually better than their console counterparts? Doom's intense VR horde mode makes that dream seem possible.
What if VR versions of popular franchises were actually better than their console counterparts? Doom's intense VR horde mode makes that dream seem possible.
According to Treyarch's Jason Blundell, the last Black Ops DLC ever will answer a question that's been torturing fans for years.
Zombies overseer Jason Blundell discusses the inception, evolution, and impact of the unplanned Easter egg that came to define gaming's biggest franchise.
Rock Band Rivals introduces clan-based competition with leaderboards and weekly challenges, plus an all-new story-driven campaign.
Our recent hands-on time filled in some major blanks, including the game's Mass Effect-style social elements and semi-open world structure.
Kazunori Yamauchi comments on Gran Turismo Sport's numberless title, calls the PS3 era "a nightmare," and outlines his ambitious plans for the future of the franchise.
Building on Paper Mario: Sticker Star, Color Splash looks to charm fans with humor, painting, and some seriously over-the-top battle cards.
Senior producer Dennis Shirk offers insight into building the most sophisticated Civilization ever.
Masachika Kawata has some thoughts about Hideo Kojima's canned Silent Hills teaser.
Is the entire game first-person? Does the Umbrella Corporation still play a role? Will there be any guns at all? Capcom producer Masachika Kawata weighs in.
Double Fine studio head Tim Schafer talks Rhombus of Ruin, the standalone VR adventure linking the original Psychonauts to its upcoming sequel.
Like an ancient myth come to life, the latest game from Shadow of the Colossus creator Fumito Ueda treats story with reverence.
Game director Danny Belanger recently revealed details about the game’s approach to combat.
Our first chance to play Ubisoft's latest open world shooter showed off a brighter, more hackable world.
Our first look at the story mode shows a return to classic Gears single-player, with cover-shooting and chainsaw kills galore.
The Witcher 3's final DLC drops next week. Find out what's in store (and what you need to do to prepare).
Where does the fiction end and the truth begin? Here are 10 spoiler-free facts about the true life historical figure at the heart of Uncharted 4's plot.
PlatinumGames' new Teenage Mutant Ninja Turtles brawler delivers pitch-perfect boss battles. Check out the finest cartoon carnage inside.
We take a lap in the next entry of Polyphony Digital’s seminal racing sim series.
Persistent technical issues could sabotage the star-spangled vengeance of Homefront's resistance fighters. We need more time to be sure.
Borderlands developer's hero shooter launches later tonight, but you can check out our early impressions right now.
"As much as it's a shooty shooty bro game about chainsaws and lizard men, it's always been about dad issues."
In his first major release since completing Gears of War 3, designer Cliff Bleszinski opts for fast-paced action, wild traversal tools, and deeply distinct character classes.
The core creative team behind controversial survival game The War Z hopes to make good with loot-driven MMO shooter Shattered Skies.
Monkey Island creator talks X-Files, Twin Peaks, and meshing classic charm with modern expectations.
Rod Fergusson and Ryan Cleven discuss building a new Gears for a new generation.
First-time Gears developer The Coalition adds new modes, mechanics, and weapons to the foundation laid by the original game.
Neil Druckmann, Josh Scherr, and Ricky Cambier discuss putting a full stop on the story of a gaming icon.
Our latest hands-on time with Uncharted 4: A Thief's End showed off breathtaking environments, colorful conversations, and a few familiar ideas.
The Rock Band developer is currently seeking funds to bring its signature series to PC, but the future of Harmonix could actually lie in virtual reality.
Can an open world survival game become a serious esport? Ark: Survival Evolved developer Jesse Rapczak discusses the game's new competitive standalone spin-off.
In honor of Resident Evil's 20th anniversary, we spoke with game director Shinji Mikami and lead programmer Yasuhiro Ampo about a little horror game that accidentally spawned a genre.
After more than 50 hours with The Division, Scott shares his thoughts before diving back into the Dark Zone for more.
Scanning your Star Fox Amiibo unlocks a special ship styled after the original SNES Arwing. Check out our side-by-side comparison video inside!
A recent demo teased co-op, detailed structure, and gave us one more chance to test the divisive controls.
Loot, permadeath, and procedurally generated levels meet third-person hack-and-slash action in cooperative roguelike Necropolis.
PC players with eye tracking hardware will be able to aim, tag enemies, highlight cover, and more.
Catch up on the virtual reality arms race with our in-depth look at the latest SteamVR hardware.
These essential tips might keep you alive and looting if you're diving into the Division beta this weekend.
Form a four-man freedom fighter cell and reclaim America with customizable weapons, open-ended tactics, and a free year of DLC.
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