The 3DS has two screens, including a touch screen and 3D effects. That's where it begins and ends, but I honestly don't consider it a sequel to the Nintendo DS.
What made the NDS special was that it innovated and totally reached out to new audiences. The GBA was for classic gamers. The Gamecube was for the console competition. The NDS was for a brand new audience.
The problem with the 3DS is that it practically targets the same audience as the Wii U (Nintendo's core). NDS introduced new first-party IP's. 3DS, not really.
In the most literal sense possible it's a sequel. It's basically a Nintendo DS 1.5. NDS's features were impressive for 2004, but to copy the same design for 2011-2014+ was quite lazy.
NDS was a step forward because it innovated. 3DS merely copied it. You can't copy innovation and expect the same result.
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