@Auchtung12 @joeboosauce It has been my experience as well that the 360 downloads were noticeably faster. My guess is that the MS server farm is larger (one probable reason for the cost of the service).
And what $ony is in the business of philanthropy? Puh-lease...
Looking at the current state of the Sony corporation (i.e. an entity who's sole purpose is to make money for its shareholders), maybe they should be charging a fee for their service. My guess is that the only reason they're not charging a fee for their service is because the price of their service is one of the few ways that Sony outshines MS. Go ahead and point out Sony's putative superior hardware all you want, but time and again side-by-side comparisons show nothing but negligible graphics enhancements at best; more often than not the 360 has been found to offer a better visual.
@o_ci2007 Probably true, but the point of the article isn't that people can't afford the cost, rather it's that people shouldn't have to pay it at all.
I personally feel that you see the benefits of a paid gaming service in the way the service is maintained an curated. Given that MS makes or loses money off of the service, there are apt to be a lot more resources invested in its maintenance. I haven't used Sony's services since my PS3's drive stopped working a year and a half ago though, so maybe they've vastly improved their offerings since then. Have they?
@fleshandblood10 That's odd. I've been an on-again off-again subscriber since XBL launched. I routinely go months without the service; I will pick it up for a month to play a particular game (e.g. Gears of War [insert installment number here] multiplayer) then cancel it. I probably pay on average $30-40 a year for the service.
@randyfitzps3 There is absolutely nothing wrong with the XBL home menu system. If you've spent more than two minutes with the interface and have an I.Q. north of 100 you should find it ridiculously easy to navigate.
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