[QUOTE="UpSwing"] Quaz51 is absoluteyl right about the PS3 versions Native resolution - It's 640p. This is FACT.
He has done this HUNDREDS OF TIMES. The truth is that there are LOTS of Games out there that are advertised as 720p...or 1080p.... but many aren't.
If you are Confusing a Developer ( or more likely a PR guy who works for a Dev ) with JESUS, in that you believe they would never tell a lie; then you're REALLY naive.
nc_soldier
Well he doesnt have the ps3 version, he wast just looking at a pic which some dude sent him....but ofc that doesnt mean he's wrong, but it is far from fact...
Yes, it's true that the guys over at BeyondD WORK TOGETHER. And if you think they simply glance at a picture then you couldn't be more wrong. They can tell if there is any AA or not, infact they can even fgure out WHAT KIND of AA is being used..
they have been doing this a LONG TIME. Incase you missed it, here is the list of games they have Tested and discovered their TRUE resolutions....
Playstation 3
Army of Two = 1280x720 (no AA)
Assassin's Creed = 1280x720 (QAA)
Beowulf = 1280x720 (no AA)
Call of Duty 3 (screenshot) ~1088x624 (2x AA)
Call of Duty 4 = 1024x600 (2x AA)
Cars Mater-National = 1280x720 (QAA), 1920x1080 (QAA)
Conan (demo) = 1024x576 (no AA)
Condemned 2 = 1280x720 (no AA)
Conflict: Denied Ops = 1280x720 (no AA) or 960x1080
Dark Sector = 1152x640 (no AA)
Def Jam Icon (screenshot) = 1152x648 (no AA)
Devil May Cry 4 = 1280x720 (2xAA, temporal)
Fifa Street 3 = 1920x1080 (no AA)
Full Auto 2 (demo) = 1920x1080 (4x AA)
Ghost Recon: Advanced Warfighter 2 = 1280x720
Golden Compass = 1280x720 (no AA)
Grand Theft Auto IV = 1152x640 (no AA)
GT5 Prologue (demo) = 1280x1080 (2x AA) - garage/pit/showroom is 1920x1080 with no AA or 1280x720 with 4xAA
Guitar Hero 3 = 1040x585 (no AA)
Heavenly Sword = 1280x720 (4xAA)
Jericho (demo) = 996x560 (2x AA)
Juiced 2: Hot Import Nights = 1280x720 (QAA)
Lair = 800x1080 (2xAA) - AA buffers are merged to produce 1600x1080 for further scaling
Lost Planet = 1280x720 (temporal 2xAA)
Marvel: Ultimate Alliance (screenshot) = 1920x1080 (no AA)
MLB08: The Show = 1280x720 (2xAA, The rendering window is adjustable down to 576p without upscaling to 720p i.e. the frame has black borders)
MX vs ATV (demo) = 1024x576 (no AA)
NBA07 (demo) = 1920x1080 (no AA)
NBA08 (demo) = 1920x1080 (no AA)
NBA Street Home court (screenshot) = 1920x1080 (no AA)
NFL Tour = 1280x720 (no AA, poor framerate)
Ninja Gaiden: Sigma = 1280x720 (has weird scaling to support 1080p)
Pirates des Caraibes (screenshot) = 768x1080 (no AA)
960x720 en mode 720p
Pro Evolution Soccer 2008 = 1280x720 (QAA)
Rainbow Six Vegas 2 = 1280x720 (2xAA)
Ratchet & Clank: Tools of Destruction = 1280x704 (2xAA, centered on 720p output)
Ridge Racer 7 (demo) = 1920x1080 (no AA)
SEGA: Superstars Tennis = 1280x720 (QAA, 30fps)
Skate = 1280x720 (no AA)
Soldier of Fortune: Payback = 1280x720 (no AA)
The Darkness (demo) = 1024x576 (no AA)
Tony Hawk's Project 8 = 1280x720
Tony Hawk's Proving Ground (demo) = 1024x576 (no AA)
Transformers (screenshot) = 960x1080 (no AA)
Turning Point: Fall of Liberty = 1280x720 (no AA)
Turok = 1280x720 (no AA)
Viking: Battle for Asgard = 960x720 (2xAA) - AA buffers are merged to a 1920x720 framebuffer, which is then downscaled to 1280x720
Virtua Fighter 5 (screenshot) = 1024x1024 (no AA)
1024x768 en mode 1080p
Virtua Tennis 3 (demo) = 1920x1080 (2x AA)
WWE 08 (screenshot) = ? 640x720 ? (2x AA)
les edges ont l'aparence du 1280x720 mais d'apres certain artefact il semble que ce soit le resultat de la fusion de 2 buffers MSAA 640x720
translation StefanS: "The edges give the impression of being 1280x720p, but because of a certain artefact it seems as if it's the result of the fusion of 2 MSAA buffers of resolution 640x720"
Uncharted: Drake's Fortune = 1280x720 (2xAA)
Unreal Tournament III = 1280x720 (no AA)
PSN GAMES
Blast Factor = 1920x1080 (no AA)
Calling All Cars (screenshot) = 1920x1080 (4x AA)
Echochrome = 1920x1080 (2xAA)
Go Puzzle = 1920x1080
GTHD = 1440x1080 (no AA)
Selection des vehicules en 1920x1080
Locoroco Cocoreccho = 1920x1080 (2x AA)
Mainichi Issyo = 1440x1080 (4xAA)
Pixel Junk Monsters = 1920x1080
Pixel Junk Racers = 1920x1080
Rocketmen = 1920x1080 (2xAA)
Rub'a'dub = 1600x1080 (no AA)
Snakeball = 1280x1080 (no AA)
Stardust HD = 1280x1080 (no AA)
Sudoku = 1920x1080
Super Rub-a-Dub = 1600x1080
Tekken 5 Dark Ressurection (screenshot) = 1920x1080 (no AA)
Xbox 360
Army of Two = 1280x720 (2xAA)
Assassin's Creed = 1280x720 (2xAA)
Beowulf = 1280x720 (4xAA)
Bioshock = 1280x720 (no AA)
Burnout: Paradise = 1280x720 (2xAA)
Call of Duty 3 (screenshot) = 1040x624 (2xAA)
Call of Duty 4 (screenshot) = 1024x600 (2xAA)
Cars Mater-National = 1280x720 (4xAA)
Conan (demo) = 1024x576 (no AA)
Condemned 2 = 1280x720 (2xAA)
Conflict: Denied Ops (demo) = 1280x720p (2xAA)
Dark Sector = 1280x720 (no AA)
Devil May Cry 4 = 1280x720 (2xAA)
Fifa 2006 (demo) = 1024x576 (2xAA)
Fifa 2007 (demo) = 1200x675 (no AA)
Fifa Street 3 = 1920x1080 (4xAA)
Gears of War = 1280x720 (HD), 960x720 (SD) (2xAA on static objects?)
Ghost Recon: Advanced Warfighter 2 = 1280x720 (2xAA)
Golden Compass = 1280x720 (2xAA)
Grand Theft Auto IV = 1280x720 (2xAA)
Guitar Hero 3 = 1280x720 (no AA)
Halo 3 = 1152x640 (no AA)
Juiced 2: Hot Import Nights = 1280x720 (2xAA)
Lost Planet = 1280x720 (up to 4x MSAA dependent on framerate)
Mass Effect = 1280x720 (2xAA sometimes)
MotoGP 2006(screenshot) = 1280x1024 (framebuffer grab from AVS Forum member)
MX vs ATV = 1280x720 (no AA)
NBA Street Home court (demo) = 1920x1080 (4xAA)
NCAA Football 08 (demo) = 1024x600 (2xAA)
NFL Tour = 1280x720 (4xAA, 60fps)
Oblivion (screenshot) = 1024x600 (2xAA)
Perfect Dark Zero (demo) = 1152x640 (no AA)
Pro Evolution Soccer 6 (demo) = 1024x576 (2xAA)
Pro Evolution Soccer 2008 = 1280x720 (4xAA)
Project Gotham Racing 3 (demo) = 1024x600 (2xAA)
Project Gotham Racing 4 = 1280x720 (2xAA)
Rainbow Six Vegas 2 = 1280x720 (2xAA)
Ridge Racer 6 (demo) = 1440x810 (no AA)
SEGA: Superstars Tennis = 1280x720 (2xAA, 30fps)
Skate = 1280x720 (2xAA ? )
Soldier of Fortune: Payback = 1280x720 (4xAA sometimes)
Splinter Cell Double Agent = 1280x720 (4xAA) (developer)
The Club = 1280x720 (4xAA)
Tomb Raider Legend (demo) = 1024x600 (2xAA)
Tony Hawk's Project 8 (screenshot) = 1040x585 (2xAA)
Tony Hawk's Proving Ground = 1280x720
Turning Point: Fall of Liberty = 1280x720 (no AA)
Turok = 1280x720 (no AA)
Virtua Figther 5 (demo) = 1024x1024 (4xAA)
Virtua Tennis 3 (demo) = 1920x1080 (2xAA)
XBL GAMES
Boogie Bunnies = 1920x1080 (4xAA)
Does anyone Still think that the Guys over at Beyond3D are GUESSING?!?!
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