Looking forward to youtube comps of horribly transcribed text.
@StokeMeAClipper: "Kaz doesn't care what people say or think because he has his 'vision'."And this is why I don't think Gran Turismo will ever find its way back to the widespread acclaim it saw two generations ago. Kaz's vision, while ambitious, is holding Gran Turismo back from real advancement and is a large part of why Polyphony Digital takes so long between each project and why the sound design is still awful and there's no damage model in what's supposed to be "The Real Driving Simulator".
Sure, it'll sell gangbusters no matter what Polyphony does at this point but so does Call of Duty, and I'd hardly call it the best the shooter genre has to offer and I think the sim racing genre has left GT behind long ago with games like Assetto Corsa, Project CARS and Forza taking the lead.
Yeah, I know it's still unfinished and I should reserve judgment for when the game actually comes out but as someone who was left disappointed by GT5 and 6, I see little at this point to get super excited for in GT Sport.
@dexda: Well that's what marketing does. GT Academy is a sponsored advertisement for Gran Turismo paid for by Polyphony Digital and Sony. If Microsoft and Turn 10 or any other simulation racing developer were interested in doing so, they could as well. That doesn't prove that Gran Turismo is the best racing simulator.
But hey, believe what you want. As I've already stated, Gran Turismo has issues with its tire physics, lacking grip progression and its tuning/upgrade system is nowhere near as involved or as realistic as Forza's, it doesn't simulate a clutch pedal and neutral correctly and of course there's the issue of damage modeling, which Gran Turismo barely simulates in certain scenarios and doesn't simulate at all in others. I can't take a "simulator" seriously when it allows you to play bumper cars and bounce off of walls with no consequence.
@dexda: Forza's physics engine is far ahead of Gran Turismo's. Let me know when Gran Turismo fixes its terrible tire physics, its tuning works the way it's supposed to, or when, you know, you can't drive into a wall at 200 MPH and drive off with no ill effects. I can't take Gran Turismo even remotely seriously when it obstinately refuses to get damage modeling right.
And with a wheel, the closest experience to real life isn't Gran Turismo, it's Asseto Corsa, RFactor 2 or iRacing on the PC. No console simulator is in their league, much less Gran Turismo.
Forza Motorsport is far closer to a real driving simulator than Gran Turismo has ever been. GT6 was a step in the right direction but it still lags behind other racing sims on consoles, like Forza.
@dexda: Forza's a much more realistic sim than GT though. Has been since Forza 4.
@justerthought: It's annoying because it can potentially set a bad precedent. Maybe you enjoy being milked but I don't like the idea of Sony trying to double dip on their audience. 40 million PS4's sold and I'm pretty sure that Sony is banking on at least some of that audience (like you) selling their PS4s and upgrading to the Neo. Jealousy has nothing to do with it. Having just spent somewhere north of a grand upgrading my PC a month ago, money is not an issue for me, it's about the principle. Sony said they were selling the best console of the generation with the PS4. Well, if this thing turns out to be true, that was clearly a lie.
We'll see how this plays out in the months to come but when the official word on this console goes out, I'd be willing to bet that the majority of the PS4's userbase (as in the people who don't frequent gaming forums) is going to be furious that their PS4 has suddenly been made obsolete in an unprecedented money grabbing move.
@ewjiml: Speak for yourself. I make more than enough to afford the PS4K or whatever they're going to call it. I still think it's a dumb idea and one that will likely be looked upon as a big mistake by Sony this generation and will likely squander a great deal of the good will they gained at the start of the generation due to Microsoft's colossal screw ups. 40 million people have bought PS4s this generation with the unconscious expectation that it would be capable of playing the best version of current and future PS4 titles and you think most people are going to be happy that that's no longer true when the PS4K comes out?
@7evenpoint: The Playstation brand is one of the few businesses that's going well for Sony at the moment. I don't think they can afford to tarnish it at this point.
Having paid $400 for my PS4 less than 2 years ago, I'm pissed that this is apparently a thing. Had I had the option, I definitely would've opted for the PS4K or whatever they're going to call it. I don't care about 4K support but what upsets me is the fact that they're going to allow developers to have a "Neo" setting for all upcoming games which will undoubtedly increase framerate and detail levels even on 1080p displays, which is what I care about.
I think this is a terrible idea that will just fracture the userbase and one that should've been saved for an entirely new console a few years from now, not an upgrade on an existing platform barely two and a half years in. It's an unprecedented and tremendous dick move to the people who've already purchased the PS4. I know consoles have had design revisions and add ons in the past but no other console I can think of has had a stopgap release like this three years in that, at least on paper, offers double the graphics performance of the original.
And I know people are bringing up the PC comparison but consoles aren't PCs. I expect that PC hardware is going to keep evolving and changing over the years. Something like this though, this is unprecedented among consoles, and I don't like it one bit.
@sdecker425: And we're done here. Since I've now confirmed that I'm dealing with someone possessing the maturity and argumentative skills of a 10 year old, I can tell this is going nowhere. Good day! :D
Use your keyboard!
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