The problem is they sabotage your own game by making it too difficult. This will turn off a large number of players who won’t even bother to buy it.
But a bigger issue, is that most of the people who have a difficult time with the game will not even see anything beyond a certain portion. All the time and effort that went into developing those later levels was for naught.
Give us the difficulty level that allows all players to see everything. Hard-core gamers don’t have to choose it. But those who need to do so, will have that option, and be able to see all of the creative effort put forth through the entire game.
As noted in all the other games presented in this video, there should be some accessability. If other games can do it, why can’t a game that took four years to develop do it?
Cuphead is an incredibly beautiful game. It’s just too bad many people won’t ever get to see much of it. Is that a win for the developer, or loss?
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