[QUOTE="Panzer_Zwei"]
[QUOTE="Jag85"]
The thing is that consoles were never NEC's main market, just as it wasn't for Sega. NEC's main speciality was computers, just as arcades were Sega's main speciality.
In other words, the PC-FX didn't hurt NEC that badly... NEC still continued to dominate the Japanese computer market (though IBM PC clones were closing in), remained the #2 semiconductor company in the world (after Intel surpassed them), and began gaining success with the PowerVR graphics accelerator chipsets (second only to 3dfx, I believe). In other words, NEC were still very relevant to gaming in the 90s (at least up until the Dreamcast, which used PowerVR). It wasn't really until 2000 that NEC really went downhill, when they dropped from #2 to #5 in the semiconductor company rankings.
Jag85
It did hurt NEC badly. There's no way in hell such a failure couldn't have hurt them. They never came back with another gaming platform after all.
It might not have affected their PC and other technology bussiness, because they were unreleated. But they had a consumer branch, and that was terminated along with their NEC console brand.
It's the sames as if SONY or MS fail with their future consoles. That doesn't necessarily mean their other bussiness will be affected and the companies will go to ruin. However, the disappearence of the XBOX or PlayStation brand would be no small thing for them. Which wasn't very different with NEC, with SEGA or for anybody else really.
When you mentioned the PC-6001, I thought you were referring to both console and computer gaming? My point is that even after exiting the console manufacturing business, NEC still remained a relevant gaming company, with the PC-98 gaming scene continuing to be successful in Japan (but of course slowly dwindling over the years) and particularly the PowerVR graphics chipsets gaining wide support (both in the PC gaming scene worldwide as well as Sega's console & arcade businesses).
The PC Engine was simply an exception, a successful console from a computer company, a success that has never been repeated again in Japan and wouldn't be repeated again anywhere else until Microsoft's Xbox brand.
And speaking of Sega, they have remained a successful arcade gaming company to this day, so they are still relevant to gaming in Japan (and maybe other parts of Asia), if not worldwide.
In the 80's the PC-98 was meant mostly for bussiness use and the PC-88 was for consumer use and entertainment. For the several years that both PC-98 and PC-88 were in the market together, the PC-88 was the leading platform for PC gaming.
Later in 1989 NEC released a PC-98 model that was compatible with PC-88 software, which is when the system really took off for the average user. However when it came to stand out on its own, the PC-98 was never as strong as the PC-88 in terms of computer games. And in the 90's the PC-98 (alongside what was left of the Japanese PC gaming scene) became mostly a platform for eroge games.
When the PC ENGINE came out, NEC was already having a failure with the PC-88 VA, which introduced a 16-bit mode to their 8-bit computer line.
NEC worked hard with the PC-ENGINE. It definetely meant more for them than for HUDSON.
And they didn't remained a relevant gaming company after their PC-FX failure, that's the whole point. Their divisions and former studios went under and never came back again with the exception of InterChannel.
They remained constant in manufacturing computers and other technology, but never again in video games.
Log in to comment