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Panzer_Zwei

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#1 Panzer_Zwei
Member since 2006 • 15498 Posts

[QUOTE="Panzer_Zwei"]

[QUOTE="Jag85"]

As far as Japanese consoles go, I'm pretty sure the Apple Bandai Pippin, Bandai Playdia and Casio Loopy all performed worse that generation. At best, I'd say the PC-FX was about on par with the FM Towns Marty in terms of success.

Anyway, I think the reason the PC-FX failed, relatively speaking, was because NEC made a big error assuming FMV was the future instead of 3D. They initially developed a fairly powerful 3D graphics chipset with Hudson Soft planned for the PC-FX, but this 3D graphics chipset was removed from the final product and was later instead released as a seperate 3D graphics accelerator card called the PC-FXGA for the NEC PC-9821 computer in 1995. This graphics card was capable of pushing a higher 3D polygon count than the PS1 and almost approached N64 levels. If this 3D graphics chipset was used for the PC-FX, then it could have been a pretty powerful 3D console for its time.

TigerSuperman

To be fair the BANDAI Playdia was aimed at small children and to promote mainly BANDAI stuff. It wasn't ever intended for it to be a serious competitor in the market.

Honestly I haven't a single clue about how it perfomed, but I wouldn't be so sure to claim it performed worse than the PC-FX. At least it was a product some parents might have bought for their children. Specially as it dropped in price. Not to mention the BANDAI brand sells.

The PC-FX in turn just didn't existed in the market and offered next to nothing to anyone who was actually interested in video games. The few worthwhile games it does have came out very sparsingly, so for the longest time people had nothing to play on their system but CD magazines.

The PC-ENGINE at one point in time was the second most popular console in Japan, only behind the Famicom. And they went from that to practically not existing in just a couple of years.

None of those other consoles really had the advantage of following up after a well-established brand. And certainly none has threw it out of the window the way NEC did with the PC-FX. NEC had been around the video game scene since the days of the PC-6001, and it all ended up just too pathetically for their history.

They didn't want to take risks, it would have been too much of an investment to have everything in one box back then, and they wanted to have a market for the other 5th gen systems. the 3Do sold like 3x the PC-FX in japan due to this because you could get half the games on it on PC and PC gaming in japan was never really that good.

The PC gaming scene was HUGE in Japan in the 80's. PC games were more prolific in Japan than in any other part of the world with hundreds of software releases. The first video game system wars in Japan were among the various PC systems of the time : PC-88, X1, FM77, rather than among consoles.

The indie or doujin PC community was also bigger back then than what it is today in spite that the video games are unmeasurably more mainstream nowadays. There used to be events, conventions and magazines dedicated specially to doujin games.

People in the west just don't know and don't have much info on the Japanese PC gaming scene. But the golden era of PC gaming was the PC-88 and MSX-2 in the 80s and it ended up with the X6800 in the early 90s as more and more companies started to move on to consoles and never looked back.

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#2 Panzer_Zwei
Member since 2006 • 15498 Posts

[QUOTE="Panzer_Zwei"]

[QUOTE="TigerSuperman"]

Pc-FX did not fail that badly, and they were smart and jumped out but had some software support while the system slowly faded out before they lost a ton of money and didn't keep going like idiots compared to a few other companies... Jag85

I can't think of any other stand-alone Japanese console system in history that failed as hard as the PC-FX.

The PC-FX had only around 60 sofware releases in its entire lifespan. Some of which were only CD magazines and other only PC ports of adult games. Coming after a system with more than 500 CD-ROM games and hundreds more in HuCARD format to only 60 releases and 0 third party support cannot considered to be nothing less than one of the biggest failures history.

As far as Japanese consoles go, I'm pretty sure the Apple Bandai Pippin, Bandai Playdia and Casio Loopy all performed worse that generation. At best, I'd say the PC-FX was about on par with the FM Towns Marty in terms of success.

Anyway, I think the reason the PC-FX failed, relatively speaking, was because NEC made a big error assuming FMV was the future instead of 3D. They initially developed a fairly powerful 3D graphics chipset with Hudson Soft planned for the PC-FX, but this 3D graphics chipset was removed from the final product and was later instead released as a seperate 3D graphics accelerator card called the PC-FXGA for the NEC PC-9821 computer in 1995. This graphics card was capable of pushing a higher 3D polygon count than the PS1 and almost approached N64 levels. If this 3D graphics chipset was used for the PC-FX, then it could have been a pretty powerful 3D console for its time.

To be fair the BANDAI Playdia was aimed at small children and to promote mainly BANDAI stuff. It wasn't ever intended for it to be a serious competitor in the market.

Honestly I haven't a single clue about how it perfomed, but I wouldn't be so sure to claim it performed worse than the PC-FX. At least it was a product some parents might have bought for their children. Specially as it dropped in price. Not to mention the BANDAI brand sells.

The PC-FX in turn just didn't existed in the market and offered next to nothing to anyone who was actually interested in video games. The few worthwhile games it does have came out very sparsingly, so for the longest time people had nothing to play on their system but CD magazines.

The PC-ENGINE at one point in time was the second most popular console in Japan, only behind the Famicom. And they went from that to practically not existing in just a couple of years.

None of those other consoles really had the advantage of following up after a well-established brand. And certainly none has threw it out of the window the way NEC did with the PC-FX. NEC had been around the video game scene since the days of the PC-6001, and it all ended up just too pathetically for their history.

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#3 Panzer_Zwei
Member since 2006 • 15498 Posts

Pc-FX did not fail that badly, and they were smart and jumped out but had some software support while the system slowly faded out before they lost a ton of money and didn't keep going like idiots compared to a few other companies... TigerSuperman

I can't think of any other stand-alone Japanese console system in history that failed as hard as the PC-FX.

The PC-FX had only around 60 sofware releases in its entire lifespan. Some of which were only CD magazines and other only PC ports of adult games. Coming after a system with more than 500 CD-ROM games and hundreds more in HuCARD format to only 60 releases and 0 third party support cannot considered to be nothing less than one of the biggest failures history.

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#4 Panzer_Zwei
Member since 2006 • 15498 Posts

[QUOTE="Panzer_Zwei"]

[QUOTE="Jag85"]

Not quite. The PC Engine Super CD-ROM, released in 1991, was capable of FMV playback due to the additional RAM, but at a lower frame rate than the Sega CD. And then the Arcade Card, released in 1994, allowed it to playback FMV at full frame rate with its much greater RAM.

Jag85

Not really. Look at the actual games which had FMV sequences with the arcade card. It was just a small square in the middle of the screen with pretty lousy quality.

Nothing like the MCD, which didn't had the best of FMV quality in the first place.

Even in terms of in-game cinematics, games like YUMIMI MIX, URUSEI YATSURA and GAMBLER JIKKO CHUUSHINHA were pretty impressive and far superior to what you could see on other systems of the time.

When did I say FMV playback was as good as the MCD? I was simply correcting you, by pointing out that the PC Engine Super CD-ROM was also capable of FMV playback the same year MCD released. The difference was that FMV playback on the PCE Super CD was choppy, whereas the MCD had fairly smooth playback.

The Arcade Card improved the FMV frame rate for the PCE, but not enough to match the FMV quality of the MCD. The only advantage the PCE Arcade CD-ROM had was a lot more RAM, whereas the MCD had an additional (and more powerful) CPU & GPU, so it's pretty obvious the PCE Arcade CD cannot match the MCD in power.

Either way, like I said in my other post, the MCD had a lot of potential, but it was under-utilized, whereas the PCE had a much larger, and more diverse, library of CD-ROM games. That is why the PCE is the better CD-based console, not because of hardware specs, but because of its better library of quality CD games.

The PCE got more CD-ROM games (around 500 to be exact), but it's also filled with awful titles even if they weren't FMV based. When interest in the system declined NEC allowed developers to publish adult games which would end up comprising a nice portion of the systems late library.

The release of the arcade card was also a mess and not a lot of people bought it a the time. One of the reason being that few people still cared about the PCE by 1994. In fact, that the system was still kicking it in 1994 was basically thanks to TOKIMEKI MEMORIAL, which was a huge hit.

Many arcade CD-ROM games also offered only slight enhancements since they had to compromise and offer compatibility with the super CD-ROM2 as publishers knew few people would buy them if they were full arcade CD-ROM exclusive.

Then PC-FX was released in late 1994 and regrettably failed miserably, which put an end to NEC console systems.

Of course the case of the PCE is different because unlike the MCD, CD-ROM games did took over HuCARDS. You basically had to move over to CD games because HuCARD games died. With SEGA the MD and cartridges continued to be the core format.

Wheter the PCE or MCD is better is very debatable, acutally. You might favor one's systems exclusives, but that's a matter of personal preference.

I own both and the MCD isn't too far behind the PCE in terms of top tier quality games. Personally a lot of PCE CD-ROM games I've seen being praised around the net, I've found them average or below average at best.

My favourite games on the PCE are adventure, mahjong and simulation. I think the system was really good at those.

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#5 Panzer_Zwei
Member since 2006 • 15498 Posts

[QUOTE="Panzer_Zwei"]

[QUOTE="TigerSuperman"] ???????????????????????????????????????????????????????????????????????????????????????????????????????? Sewer Shark came out in 92, The first FMV games on console were on the Turbo CD in 89. Also Sewer shark is on PC, i grant however, it was not by itself.Jag85

Then maybe you could post the package, screenshots or release info, because I can't find anything about SEWERK SHARK being on any other system.

And you'r dead wrong on the Turbo CD. The system wasn't capable of FMV playback until the arcade card came out much later on. And there were only 2 or 3 games with actually FMV cinematics which were pitful in comparison to even MCD standards.

One was GALAXY FRAULEIN YUNA and the other GUILLIVER BOY.

Not quite. The PC Engine Super CD-ROM, released in 1991, was capable of FMV playback due to the additional RAM, but at a lower frame rate than the Sega CD. And then the Arcade Card, released in 1994, allowed it to playback FMV at full frame rate with its much greater RAM.

Not really. Look at the actual games which had FMV sequences with the arcade card. It was just a small square in the middle of the screen with pretty lousy quality.

Nothing like the MCD, which didn't had the best of FMV quality in the first place.

Even in terms of in-game cinematics, games like YUMIMI MIX, URUSEI YATSURA and GAMBLER JIKKO CHUUSHINHA were pretty impressive and far superior to what you could see on other systems of the time.

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#6 Panzer_Zwei
Member since 2006 • 15498 Posts

[QUOTE="Panzer_Zwei"]

[QUOTE="TigerSuperman"] It's clear you did not look at the links the very first one 1 minute in is CLEARLY FMV clips. http://www.youtube.com/watch?v=9AvhQYj98xk seriously? These are in rendered? These VHS fully animate people? lol, ok.TigerSuperman

I did saw your links. The intro for AVENGER and THE LEGEND OF HEROES. If you think that's FMV then you're clearly confused.

They're just barely animated in-game generated cutscenes. Even old PC adventure games on Japanese PC  systems had cutscenes like those.

You are ignoring the link I just posted which was the first link I posted before. Also, I included games that had FMV in them just because they are not in the start does not mean they don't have them, but that is beside the point. http://www.youtube.com/watch?v=9AvhQYj98xk is the first link, this came out before sewer shark in 92. Also you forgot about the Cd-I as well, but I don't blame you really.

I'm sorry I have flash disabled on this machine to avoid bothersome ads, so I can't watch some youtube videos.

But the videos I did saw : AVENGER, THE LEGEND OF HEROES, and HELLFIRE are not FMV. That much I can assure you.

Also, I think I did pointed out that it was the wiki that said it was the first game to use game on home consoles that used FMV for its primary gameplay mechanics.

The CD-I only came out like two months before the MEGA-CD, so I wouldn't imply it's an older system if that was your point.

We could go back to the Laser Disc Players from the 80's if that's the case. Those had the really first ever FMV games. But that's not the case here.

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#7 Panzer_Zwei
Member since 2006 • 15498 Posts

[QUOTE="Panzer_Zwei"]

[QUOTE="TigerSuperman"] I posted a list og games before sewer shark, but I should add more because the games you posted came out in 1995 when there were tons of FMV games in between those years.TigerSuperman

I just saw your post. You do realise those aren't FMV cinematics?

They're in-game generated cutscenes, like the ones in LUNAR or SNATCHER. Not video playback at all.

It's clear you did not look at the links the very first one 1 minute in is CLEARLY FMV clips. http://www.youtube.com/watch?v=9AvhQYj98xk seriously? These are in rendered? These VHS fully animate people? lol, ok.

I did saw your links. The intro for AVENGER and THE LEGEND OF HEROES. If you think that's FMV then you're clearly confused.

They're just barely animated in-game generated cutscenes. Even old PC adventure games on Japanese PC  systems had cutscenes like those.

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#8 Panzer_Zwei
Member since 2006 • 15498 Posts

[QUOTE="Panzer_Zwei"]

[QUOTE="TigerSuperman"] ???????????????????????????????????????????????????????????????????????????????????????????????????????? Sewer Shark came out in 92, The first FMV games on console were on the Turbo CD in 89. Also Sewer shark is on PC, i grant however, it was not by itself.Darkman2007

Then maybe you could post the package, screenshots or release info, because I can't find anything about SEWERK SHARK being on any other system.

And you'r dead wrong on the Turbo CD. The system wasn't capable of FMV playback until the arcade card came out much later on. And there were only 2 or 3 games with actually FMV cinematics which were pitful in comparison to even MCD standards.

One was GALAXY FRAULEIN YUNA and the other GUILLIVER BOY.

Sewer Shark was also on 3DO , I have it . only difference is the video quality.

I know. and the 3DO version came out 2 years later.

He's saying the MCD version is a port from PC. Yet I can't find any evidence of the game ever being on any PC system.

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#9 Panzer_Zwei
Member since 2006 • 15498 Posts

[QUOTE="Panzer_Zwei"]

[QUOTE="TigerSuperman"] ???????????????????????????????????????????????????????????????????????????????????????????????????????? Sewer Shark came out in 92, The first FMV games on console were on the Turbo CD in 89. Also Sewer shark is on PC, i grant however, it was not by itself.TigerSuperman

Then maybe you could post the package, screenshots or release info, because I can't find anything about SEWERK SHARK being on any other system.

And you'r dead wrong on the Turbo CD. The system wasn't capable of FMV playback until the arcade card came out much later on. And there were only 2 or 3 games with actually FMV cinematics which were pitful in comparison to even MCD standards.

One was GALAXY FRAULEIN YUNA and the other GUILLIVER BOY.

I posted a list og games before sewer shark, but I should add more because the games you posted came out in 1995 when there were tons of FMV games in between those years.

I just saw your post. You do realise those aren't FMV cinematics?

They're in-game generated cutscenes, like the ones in LUNAR or SNATCHER. Not video playback at all.

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#10 Panzer_Zwei
Member since 2006 • 15498 Posts

[QUOTE="Panzer_Zwei"]

[QUOTE="TigerSuperman"] Computers.TigerSuperman

According to the wiki the game never came out for any PC system. The game was originally stated for a system that was never released. Thus the MCD version is the original version and the first FMV game on home consoles.

http://en.wikipedia.org/wiki/Sewer_Shark

Not that I particularly care about SEWER SHARK, anway. Even if they were to release it today with 1080p HD video quality.

???????????????????????????????????????????????????????????????????????????????????????????????????????? Sewer Shark came out in 92, The first FMV games on console were on the Turbo CD in 89. Also Sewer shark is on PC, i grant however, it was not by itself.

Then maybe you could post the package, screenshots or release info, because I can't find anything about SEWERK SHARK being on any other system.

And you'r dead wrong on the Turbo CD. The system wasn't capable of FMV playback until the arcade card came out much later on. And there were only 2 or 3 games with actually FMV cinematics which were pitful in comparison to even MCD standards.

One was GALAXY FRAULEIN YUNA and the other GUILLIVER BOY.