Don't Count Out Assassin's Creed Rogue Just Yet
The swan song for the series' foray in the Americas might surprise you.
The swan song for the series' foray in the Americas might surprise you.
With the impending release of Infinity 2.0, Disney reveals plans to expand partnerships with developers.
SummerSlam championship match highlights the unpredictability of pre-determined sports entertainment and the impossibility of making the perfect wrestling game.
Visual Concepts' first full development cycle on the WWE franchise will see the introduction of NBA 2K-level detail.
Join us as we take an in-depth look at Firaxis' newest, sci-fi themed entry in the Civilization series.
Learn more about a new GameSpot feature highlighting the biggest upcoming games.
Director of product marketing says Nintendo sticks with Mario and Zelda games because new "fun and interesting" gameplay ideas make most sense paired with existing properties.
Director of product marketing Bill Trinen says software pipeline will enable portable to pick up speed this year.
Mario, Zelda creator Shigeru Miyamoto discusses how he stays creatively inspired when making sequels, Wii U struggles, and eventual retirement.
Learn about the movies, TV shows, and music the influenced Vigil's upcoming sequel.
How the consulting detective led to the discovery of a remake for the first-person adventure classic.
E3 2012: And the Jedi ain't one.
A new multiplayer mode reveals a familiar take on cooperative gaming.
The creator of Aeon Flux joins Blizzard and Titmouse to discuss the impending release of the Diablo short.
The rivalry between Maxwell and Giancarlo has reached its boiling point, and now they must prepare for their final battle in the 2D MOBA Awesomenauts.
343 clarifies some details and sheds more light on Halo 4's multiplayer features.
Can Darksiders' interpretation of Nintendo's franchise continue carrying the load?
One of the most anticipated games of 2012 faces one of gaming's oldest dilemmas.
UC Berkeley linguistics students explore the limitations and the potential of Journey's multiplayer communication system.
Capcom's Steel Battalion might have just become the flagship game for Microsoft's motion-sensing camera.
Nothing says "I love you" like a boost combo launcher into a supercharged fireball! Yeah, you heard me.
And not for the reasons you might expect.
Heat-seeking bullets, transforming drones, and other fancy toys abound in the latest Ghost Recon game.
Metal Gear creator's frequent food pictures become models for Snake Eater 3D's photo camo feature.
What happens when you mix a little bit of Mortal Kombat, BioShock, and Red Dead Redemption?
We speak with Irrational's creative director Ken Levine about the latest trailer revealed at the VGAs.
Is the lure of playing games like Arkham City or L.A. Noire on just about any tablet or smartphone enough to designate OnLive as a major player in the gaming ...
Chair's sequel looks to improve and innovate while retaining what made the original a hit on iPads and iPhones.
A new port of the Sega CD original makes its way to current-gen systems, PC, and mobile platforms.
[Update] Gamescom 2011: Sony uses press briefing to reveal new handheld redesign bearing 99 euro price, no Wi-Fi; exec confirms no North American launch planned.
Tecmo Koei tapping PlayStation 3 motion-control system for the latest installment in its hyperviolent ninja-action series.
Lasers go pew pew in our latest roundup of the top Android games.
Tower offense, the man who used to play Blade, and a baby monkey riding backward on a pig are all up on deck for our iPhone/iPad roundup.
Ubisoft reaffirms plans for Assassin's Creed III amidst details of the franchise's increasing scope and Ezio's legacy in it.
Issue number two of Comic-Con has been put to bed. Find out what you missed in our daily wrap-up.
We check out Poison, Yoshimitsu, and the rest of the playable roster at Comic-Con 2011.
Comic-Con 2011: Lego and Lucas discuss their long-standing relationship and what the future holds for their partnership in toys and entertainment.
Comic-Con 2011: Street Fighter producer gives an update on a possible Darkstalkers game and crossover fighter's latest additions: Poison and Yoshimitsu.
Comic-Con 2011: Eidos Montreal reveals the real science and thought process behind the augmentations in its Deus Ex prequel.
The Behemoth's cooperative puzzle platformer puts on a performance at this year's show.
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