I'm a fan of GW and i got all the expansions, i played it for about 2 years untill it became boring for me.
I'really looking forward to this since i think Blizz killed WoW after Wotlk.
I Played GW2 in both the past betas and i had fun, but couple of things didnt add up for me.
1. lack of healing class can be hard for melee classes. what I found out that if there is an event where players have to down a boss, melee players keep on dieng and their healing wasnt enough for taking the dmg. it was much safer for casters and rangers. unless to stand at the back it is nearly impossible to not get "DOWNED" at the tutorial boss.
2. the health for all classes seems to be the same. I dont know why is this a good thing. the balance of the traditional rpgs where warriors have more health always seems fair and to work.
3. the game needs more optimising, i think others have said this too. the game is beautiful but most systems apparentlycant get 60 frames on HIGH settings.
4. What are the benefits of having a party? I know many like it that you can help others disregarding being in party with them or not, and get xp and loot for the kills. but i want to know if being in a party has any benefits?
I like this game and hope to see more refinement to the combat. if im wrong on anything please let me know.
overall im looking forward to this game :)
mf1986
1. Everyone gets downed by the tutorial boss...it's automatic. They do it to introduce you to the idea of the downed stat. There's no avoiding it. Also, all "melee" classes have ranged options with the proper weapons.
2. The health may be the same, but different classes are allowed to wear different armor (light, medium, heavy). In practice, this basically gives more HP (more hits to die).
3. Optimization is ongoing and they aren't done yet (and it will most likely continue after release).
4. I think the only benefit is that you can see everyone's health bars at a convenient glance. Also, group chat for better instruction.
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