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CARL

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#1 CARL
Member since 2002 • 651 Posts

imaginative ways to learn words. that game with words disapearing into a bowl of soup, that's funny

the art work for the coaches aren't maybe that great, it's good u can choose one to stick with, but honestly, they're not that great. that black dude in particular looks a bit off, but it's not a big deal, and it might just be me who's a slow adapter to new art styles.. although it reminds me of... ok, i stop writing any more about that

bc who cares? it's about gameplay and it's about learning words...

when will it be out? this year?

and will ubisoft also ship those learn spanish and french games too?

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#2 CARL
Member since 2002 • 651 Posts

interest is soaring i c...

 

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#3 CARL
Member since 2002 • 651 Posts

is it just a port of the japanese game that's been out for years now...?

if it is... does anyone know anything about that game?

is it the same style? as in unlocking new excersises after a couple of days, which is silly

just as few excersises as the first? could u even call math x 20 and math x 100 different excersises?

the voice recognition isn't working, sure im not from us or uk but i still can pronounce words like blue and red...

if they still use voice recognition shouldn't they allow for the user to talk in these few words so that the program recognices the words based on what u have talked in beforehand? i mean, after all, u create ure own acount so u would only be inquired to do it once... and when u do the quick brain test it could use the standard, poor voice recognition, although that would need to be better than in the first brain age.

its almost funny, when i tried to use the alternative "i can't speak" when i did the brain age check, i got this flawed excersise where u are promted to remember a couple of words under time pressure, but u didn't get a keyboard to spell them out... no, u got a really awful handwriting recognition tool that couldn't fully understand what letter u tried to scribble down... so, i don't do the brain age check anymore :)

and that's just really, really bad

and really just too too few excersises, so does anyone know anything about brain age 2? how many excersises this time around?

i mean, it's not just the "determine which chord is played", and a new version of math x 20...

there's a lot more right?

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#4 CARL
Member since 2002 • 651 Posts

http://www.gamespot.com/xbox360/action/thesimpsons/news.html?sid=6170311&om_act=convert&om_clk=multimodule&tag=multimodule;previews;title;9

 

hm, that part about using some kind of cell shading in conjunction with some kind of way to make 3d models appear flattened, as in 2d, that's exactly what i was thinking about for a gameidea i had a couple of years ago, but then again, it's a natural step to take: to try and find a way to make 3d look 2d... i guess they're also trying to figure out ways to make the simpson characters look handdrawn, for example mouth animation looks a certan way, and get the "not perfect geometry feel" to it, and yeah, some things aren't just animated in a realistic way when doing handdrawn animation...

a really good example of 2d done well is of course that zelda game, and i don't know if anything was not right, i haven't played it more than 10 minutes maybe... but ive seen some clip of a geometry wise pretty complicated boss, that, maybe because it had complicated geometry, didn't look 2d enough, but it still looked great, and actually, in some way u could say that the boss looking like something inbetween 2d and 3d made it looked more menacing, so maybe it was a conscious decision. and i mean, i guess those "orcs" in the game have pretty complicated geometry and they look 2d, so i guess that game worked really well... why haven't nintendo done more 2d games like that after zelda? it didn't sell huge in japan? but it sold well didn't it?

oh well...

here's hoping for better times or something... i don't know...

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#5 CARL
Member since 2002 • 651 Posts

sony is using a "non scratch prone", mineral glass for one of their new phones

this makes it possible to have a good view from any angle...

hm... so the whole "tilt ds2 to steer maze in boring maze game" is a possibility i guess

unless of course this type of glass doesn't work as a touch screen...

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#6 CARL
Member since 2002 • 651 Posts

oh ok, thx

i will do that

and hm... maybe they aren't too small anyhow... i mean, sure, they're vacuum cleaner small, which is a bad thing of course, but other than that, they're ok, i guess...

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#7 CARL
Member since 2002 • 651 Posts

and the point of this is......?hjart6

well the point of this is not that difficult to understand

but why i did it, i don't know

 

anyhow... i found the other ds game now! wohoooo! :) but i still don't  like the small size :(

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#8 CARL
Member since 2002 • 651 Posts

yes, i actually have wasted time of my life thinking about this... why? i don't know. i just thought that a good commercial about those games wouldn't make them look like "good games", people would just go like "what the hell?" so it's better to make commercials from the POV of a person who don't like them. nothing new in the world of commercials, and i actually know somebody who did something in that line with a couple of commercials here in sweden, that is, from the POV of a conservative, little man, and that was like 10 years ago... so, anyways these commercials would also be like "anti-commercials", and i think that's what works best for these so called "brain games"...

btw, i hate that the cartridges are so darn small, ive had 2 games for... what?... 2 weeks? less than 2 weeks, and already im missing one game... why did they make them so small? whyyyyyyy? damn u nintendo! damn u! they should have shipped a case with the nintendo ds where u could put cartridges in small pockets on the case, there must be such a case in existense! and it should have come with the system when u bought it!

commercial 1.

Husband is in videogame store together with his son. The son walks away. Husband looks at a father and his son.

 

Son

Daddy can we buy brain academy? Jimmy has it, he's really good at math, you know...

Daddy

Of course we can son

Husband (thinking)

Jesus Freaking flanders familj. Games are entertainment, they might improve your spatial awarness, your reflexes, that's it, that's enough. A game about solving math problems? How geeky isn't that?

 

Husband walks over to the father.

 

Husband

How much does that cost?

Daddy

I don't know, i think it's about 19 dollars, im not sure...

Husband (thinking)

19 dollars to waste. Suckers!

 

 

 

Commercial 2.

Husband holding the case for brain age in one hand, and big brain academy in the other

Husband (thinking)

This game makes your brain younger? Travelling back in time now are we? Ohh, magic. This game makes your brain heavier? Treat your brain as a muscle? Do erxercises. Like as if doing push-ups weren't enough? We didn't have enough to worry about the developer of these games thought, apparently. "i have a strong brain" (somewhat arnold imitation) now why doesn't that sound good?

 

 

Commercial 3.

Husband is imagining two scenarios.

Scenario 1.

Husband is accepting some kind of honorable award or something by -- what looks like -- esteemed, honorable old professors. He shows gratitude.

Husband (thinking)

I did not just think that...

Scenario 2.

Husband is sitting around a table or whatever together with woman and men in the same age. He is saying something to the others, and the woman look at him impressed.

Husband (thinking)

Now that's a thought...

This commercial wouldn't work that well of course if this guy should be a husband, so maybe we'd make him a singel father instead...

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#9 CARL
Member since 2002 • 651 Posts

hm, yeah, i guess... btw whats eba?

i think that the big brain game is actually fun too though...

the brain age game just felt... healthy ;-)

ok, so both are good, and there are some drawbacks with the big brain game too... like, why can't the game save ure brain weight result that u get from the training program from the first attempt every day, just like brain age does wih ure brain age? and show it next to ure name at the start up

and one thing that was pretty neat with the brain age game was that u held it like a book, pretty funny, but on the other hand the big brain tasks are more suited for holding the ds in the normal fashion, so...

u also don't use the mic at all, and some tasks feels a bit weak, although they still are challenging... luckily there's no boring "how many red numbers are there on the screen?" tasks like in brain age

on the whole it feels like the brain age game utilises the functions on the ds hardware more interesting than big brain, but i have to agree, that it didn't always work as good as it should have, and using a numbers pad as u do in big brain is both quicker and more accurate than the brain age game's writing the numbers with the pencil, though i suspect that it's a better way to learn when u use hand writing as well...

anyhow, i like that they are so different, but big brain is clearly better in most ways, pitty that it doesn't show ure current brain weight at start up though...

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#10 CARL
Member since 2002 • 651 Posts

yeah, i agree, i guess that is one of the drawbacks, that it feels like doing math... but i think big brain is a bit more fun in that regard... although i haven't gotten it yet...

personally i don't have anything against that it's like doing math... but it feels like there's not that much too it, and if u buy brain age in europe it's like double the price, so having so few tasks to choose from isn't that great... but i think big brain is better in that regard as well, although not with much...

i saw some video of the big brain game for wii, i mean, a lot of those minigames could easily be made for the ds... i like that in the wii game u are sort of like presented with one minigame after the other without any interuption, maybe big brain for ds is the same... the tasks on the wii game also seems more fun... they should make that game for ds and have like... a hundred instead of a measily 16 that the big brain game has :)

so more brain games for ds! :)