Metroid never was about combat.charizard1605Lol wut? Its entire premise is focused on two things: 1. Shooting enemies in rooms. 2. Moving through rooms. In order to progress in Metroid games, one needs to engage in combat, numerous times. Sure, exploration is a major factor, but it isn't a point-and-click adventure game. Every time Samus steps into a new room, she is faced with fools that need blasting. And she does it extremely well. To say Metroid is "not about combat" is hilariously wrong. It would be like saying Forza Motorsport isn't about racing. @Darklink: Damn right I did. Other than Sakamoto's involvement, Other M was a good game. Not "Metroid" heritage good, but up there.
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